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Rajun Cajun=VIOLENT!!

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Postby w00dland on June 20th, 2004, 5:55 pm
Wasn't it suppested to have 9 origionally?!?
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Postby Papas on June 20th, 2004, 6:02 pm
Bleh if they can't run 5 succesfully whats the point?
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Postby Danhockey04 on June 20th, 2004, 10:47 pm
It was running three trains on Wednesday, and they have trouble with four, I wish they had the nine trains on it
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Postby SFGAmfan on June 20th, 2004, 11:54 pm
Disney can run 13 trains flawlessly and SFGAm can't even run 4 without problems? There is something wrong here...
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Postby SFGA 11 on June 21st, 2004, 12:33 am
Papas wrote:in my opinion Cajun should run 4 cars, running 5 we were backed up TWICE on the same ride and it made the rest of the ride suck.

Where were you backed up?
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Postby Papas on June 21st, 2004, 12:47 am
In the block after the first set of zigzags, and before the turn into the bunny hill.
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Postby SFGAm Viper on June 21st, 2004, 11:54 am
Disney probably runs it better because they have more employees and the cars never stop in the station...this is a LOT better capacity-wise and I wish they would run SFGAm's this way.
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Postby Timmy179 on June 21st, 2004, 12:18 pm
Disneys cars NEVER stop, they have atleast 7 employess at one time also.
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Postby Danhockey04 on June 21st, 2004, 5:09 pm
I got backed up on four trains, they stopped me on the blocks for about 30 sec. before the second drop
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Postby Papas on June 24th, 2004, 10:09 pm
Just to tell you guys Cajun is no longer violent (notice I didn't say Ragin' ;)), or at least today. They had those brakes trimming HARD it was almost stopping before every turn, it was hard to watch, hopefully it doesn't stay like that.
I don't know if it's guest complaints, or if that was just how it was made to run lol. But it's definitly not as fun.
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Postby Timmy179 on June 25th, 2004, 8:34 am
Hmmm. Hopefully there just tryin something new, or maybe there getting ready to put more trains on, who knows.
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Postby Danhockey04 on June 25th, 2004, 10:55 am
I hope that it does not stay that way, that is the only reason I like the ride because it is violent
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Postby planea380 on June 25th, 2004, 10:22 pm
It is staying that way, I can tell you from what the ops told me.
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Postby Timmy179 on June 25th, 2004, 10:53 pm
Ops have no say in how a ride operates.
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Postby w00dland on June 26th, 2004, 1:14 am
But they are told how it will operate.
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Postby Danhockey04 on June 26th, 2004, 1:47 am
They may have been told operate that way for the day, but it may change throughout the year. For those who complain that it is too violent, why do they go on it if all they are going to do is complain, and it does say on the sign that it is a high intensity ride. It is not a family coaster at all, and they should leave the trims off, that makes the ride exciting, but that is my opinion.
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Postby planea380 on June 26th, 2004, 8:34 am
w00dland wrote:But they are told how it will operate.


Exactly.
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Postby SFGAMkid on June 26th, 2004, 10:31 am
I think one of the reasons it's referred to as a "Family Coaster" is the fact that the minimum height to ride is a bit down on the smaller size (ex. Whizzer)

Do you see a lot families riding Batman, Bull, or Wolf? When the height to ride Cajun is on the lower end, it is a marketing idea for the park to use "Family Coaster".

Basically, they aren't refrencing the intensity of the ride, merely the height restriction, and younger children that are not as tall can ride with their parents as a "Family".
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Postby w00dland on June 26th, 2004, 11:56 am
Actually if you read the park map and the description of Cajun is says a family ride.
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Postby Danhockey04 on June 27th, 2004, 12:07 am
I never noticed it, I all saw was the sign that it said it was a high intensity ride
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Postby Bradley Papas on June 30th, 2004, 8:22 pm
Sorry to revive this topic again, but GAm has slightly lightened up the trims, it runs pretty good till when it starts spinning theres a brake that slows it down a lot. Also the turn right before the first drop theres a little trimming there too. It doesn't spin as fast as it used to although the ride is still pretty good.
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Postby twixmix0303 on July 3rd, 2004, 8:54 pm
They need to fix the CLANK sound when it does the u right before the big drop with the camera.
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Postby Bradley Papas on July 3rd, 2004, 8:55 pm
That sound is the chain dog hitting the anti rollbacks there, theres nothing wrong with it and nothing to fix.
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Postby Timmy179 on July 3rd, 2004, 9:38 pm
Unless that is, you want to rollback : )
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Postby Bradley Papas on July 3rd, 2004, 10:00 pm
It has never had to use the anti-rollbacks, they're just there for some insurance (worst case scenario).
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