Blood rushes to your head during negative G's, which causes Redout, during positive G's the blood is pulled out of your head causing GrayOut and Blackout (depending on duration/strength).
Shockwave always caused me to Gray Out between loop 2 and the block brake.
Favorite Wood Coasters: The Voyage, Ravine Flyer II, Thunderhead, Balder Favorite Steel: Voltron Nevera, Steel Vengeance, Expedition GeForce, Olympia Looping Parks visited: 232, Coasters Ridden: Steel: 894, Wood: 179, Total: 1073
I never really like Shockwave because I only rode it three times when I didnt like roller coasters because my dad made me and I didnt really care that it was going in 2003 but when I was little I would I would always know that we were almost to Great America when I saw that blue track. I guess it was a part of my childhood.
I think sometimes on the first drop of Shockwave I would gray out. I always gray out on Batman though, its kinda cool. And in SUF's pretzel loop, I would usually gray out as well. That really is a lot of pressure, but I love it.
I don't gray out on S:UF although my chest gets crushed during the pretzel loop and I can't breathe. I think I'd rather gray out. I don't ride S:UF that often because of that reason. The further back I sit the problem is not as bad though.
I honestly dont see how riders aboard SUF would black out or why arrow create a coaster with such stress factors.....batman however I can see people blacking out(as I have) but Shockwave just didnt draw attention anymore and most people had to say roughness was the "culprit"
It is sad that it left. I was never able to ride it, but almost any major coaster could be more intense than S:UF. They could have done what SF:GADV did and expanded the park to put S:UF in. I remember seeing Shockwave over the park, and S:UF just seems out of place.