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X-Flight new for 2012

Talk about anything that has to do with Six Flags Great America and Hurricane Harbor here.
Postby rcoaster on May 14th, 2012, 3:50 pm
Ilovthevu' wrote:I guess this is a board in which you can't have any opinions. If I said the ride stunk, I would get hollered at, but yet I explain why I didn't think the ride is the greatest ride, and I still get hollered at. I think it's a good ride, but it's not great to me.


Sometimes a little argument brings out even more of a person's opinion. I believe the user did not mean to criticize your opinion. Instead, the user was pointing out some flaws in your opinion that may have had some inconstancies. I do value your opinion because I like to read about both positive and negative perspectives about a ride. It would be very informative if you would be able to reiterate your opinion in response to the user's comments. Also, if you were to design a roller coaster of the same type, how would you do it differently?

On a separate note, I give a lot of credit to the B&M engineers that designed X-Flight and similar roller coasters. I would assume that the wing-rider concept has been in development for years due to some obstacles they probably ran into (wide train design, track layout, etc). I can't wait to ride X-Flight and see how B&M has changed since their earlier designs. I love roller coaster innovation because it gives us a new experience with every new ride.
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Postby jwlnroe on May 14th, 2012, 4:46 pm
question about the height requirements for those that have rode XFlight already. . . i'm really hoping my daughter will be tall enough come September when I go so just wondering how strict they will be if anyone noticed them measuring a lot of kids. . if she is right at 54 inches will she be able to ride or will she be turned away? Should i just have her wait one more year before I bring her as I don't want her to come and not be able to ride all the big coasters. she loves roller coasters(she is almost 9) and is excited to be able to go whenever that will be. she is about 54 inches right now with shoes on but i'm worried if they make her take her shoes off to measure then she wouldn't not be tall enough to ride.. she is about 53 1/2 without shoes right now.
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Postby ilrider on May 14th, 2012, 5:24 pm
jwlnroe wrote:question about the height requirements for those that have rode XFlight already. . . i'm really hoping my daughter will be tall enough come September when I go so just wondering how strict they will be if anyone noticed them measuring a lot of kids. . if she is right at 54 inches will she be able to ride or will she be turned away? Should i just have her wait one more year before I bring her as I don't want her to come and not be able to ride all the big coasters. she loves roller coasters(she is almost 9) and is excited to be able to go whenever that will be. she is about 54 inches right now with shoes on but i'm worried if they make her take her shoes off to measure then she wouldn't not be tall enough to ride.. she is about 53 1/2 without shoes right now.


I've never had them measure my kids with their shoes off. If she is at 54 inches with shoes, she should be good to go. If she is a bit short, as a parent, I would say just wait. It's a safety issue. They may not even measure. It is pretty hit and miss on any ride. My kids are all crazy coaster riders at young ages too.
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Postby Ilovthevu' on May 14th, 2012, 5:39 pm
^^^I'm a him.

rct2wizard360 wrote:Any enthusiast (hell, even most of the GP) knows that the back of a coaster is going to get pulled through the course harder and faster than the rest of the train. Do you ride Raging Bull in the back row and expect to get the same experience you do in the middle of the train? Expecting B&M to alter physics is asking a little much.
Sometimes, I feel this is true, but sometimes I don't feel it's true. For instance, BTR you go on 3rd row, and to me it feels more intense than back row, but something like Superman, for the back you really feel the loop. You feel the loop in any row, but the back seems the best. For X-Flight, and the dive loop, you have to remember that this is a newer concept for B&M. They had it on Incredible Hulk, but they are also have high powered motors. When you are in the middle of the train, or front you are going to feel that hang time because of it not having enough speed off of the lifthill. At the back of the train, it goes faster through that dive loop because it's at the beginning of the ride, but it's not really fast compared to other rides that have dive loops as said later one. For the end twisted section through the Keyhole, I think it really has to do with the train going slower, and that's why I felt myself going into the restraint more which makes that oh my goodness feeling. If it was going faster, you can look at Firehawk (the Flying Coaster), and you don't really get that feeling as much as you do on X-Flight as the back of the train. I guess I just was hoping for too much. Usually, it's one element that changes with a different seat for me such as Superman's loop & intensity, or Demon's airtime on the loop, but I can't think of a ride when it's 2 elements that differ so much.

rct2wizard360 wrote:The Zero-G on Batman is completely different from the Zero-G on X-Flight.
I get it, but it just seems like a defensive argument. If it's #1 ride to you, fine; I don't care, but to me the Zero-G roll again is better / more intense on Batman.

rct2wizard360 wrote: You're comparing the airtime of a coaster that has three rows seated eight across to a coaster with eight rows seated two across on both sides of the track and then comparing both to a coaster that has eight rows seated four across. No wonder you're getting different experiences.
That is true that it is 3 rows, but it's also going a lot faster off of that lifthill, and the inversion itself is much bigger. I'm not going to lie. I don't care for Immelman's except for that one -Sheikra - because of the airtime.
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Postby jwlnroe on May 14th, 2012, 5:47 pm
Ilovthevu' wrote:I've never had them measure my kids with their shoes off. If she is at 54 inches with shoes, she should be good to go. If she is a bit short, as a parent, I would say just wait. It's a safety issue. They may not even measure. It is pretty hit and miss on any ride. My kids are all crazy coaster riders at young ages too.



Ok thanks for the response. . I'm hoping she goes through alittle growth spurt this summer so i'll just wait and see how tall she is once September comes around and go from there. . we went to the Mall of America last friday and I couldn't get her off the Rock Bottom Plunge and she has seen all the xflight and other coaster videos. . i was alittle nervous the first round on that coaster but once we kept riding it I got less paranoid but I'm with ya i'm alittle worried just cause they are a lot bigger coasters so I want to make sure she will be safe. . she is a very petite girl as well but as long as she is tall enough she should be ok? she has no fear with coasters LOL
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Postby CstrFan512 on May 14th, 2012, 5:52 pm
B&MGuy35 wrote: Now let's see what happens when the line is out into the midway this weekend. Temps are supposed to be in the mid to upper 80's with total sunshine so I'm sure everyone will flock to the park to experience the ride!!


Actually this isn't the case. I can't predict the future but in years past no matter how good the weather or what ride is opening nobody goes the weekend before Memorial Day weekend. I thing most people psych themselves out. I've gone this weekend every year since 1999 and this has been the case. Most people wait until Memorial Day weekend.
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Postby Galvan on May 14th, 2012, 6:33 pm
mikedoyleblogger wrote:Not so fast. I think Ilovethevu is right. Superman's metal restraints are enormous, but Superman's flexible vest allows you to have lots of wiggle room which adds to the experience of air time. X-Flights metal restrains are fine. But X-Flight's flexible vest gets a lot tighter than Superman's and takes away all possibility that you might be able to move in your seat. Sitting glued into your seat makes for a really boring ride. I've never felt so unable to move on a ride as I did on X-Flight, and it was not a fun feeling.



Disagree completely,

If you sit perfectly still (like you're pretty much supposed too) before the ride is sent, the Vest will lock, but it will not be as tight as some of you people are making it out to be. And also, the course of X-Flight as it is, allows you to have laterals which allows you for some movement.

SUF's vests where the same as X-Flight's when they came out in 2003, and honestly SUF is somewhat uncomfortable bouncing around in the seat throughout the course. Especially entering the Pretzel Loop.
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Postby rct2wizard360 on May 14th, 2012, 6:36 pm
Ilovthevu' wrote:For X-Flight, and the dive loop, you have to remember that this is a newer concept for B&M. They had it on Incredible Hulk, but they are also have high powered motors. When you are in the middle of the train, or front you are going to feel that hang time because of it not having enough speed off of the lifthill. At the back of the train, it goes faster through that dive loop because it's at the beginning of the ride, but it's not really fast compared to other rides that have dive loops as said later one. For the end twisted section through the Keyhole, I think it really has to do with the train going slower, and that's why I felt myself going into the restraint more which makes that oh my goodness feeling. If it was going faster, you can look at Firehawk (the Flying Coaster), and you don't really get that feeling as much as you do on X-Flight as the back of the train. I guess I just was hoping for too much. Usually, it's one element that changes with a different seat for me such as Superman's loop & intensity, or Demon's airtime on the loop, but I can't think of a ride when it's 2 elements that differ so much.


I could only really reply to one part of this; there is only one other coaster with a first drop like X-Flight, and Hulk is not it. Hulk's launch gets the train up to the speed that it would normally travel through that inversion. The only other coaster with a first drop like X-Flight is Swarm. (And even then, technically not since Swarm is trimmed)

I really really want to understand what you are trying to say here but all I'm reading is a collage of coaster names and restraints and feelings.

What were your expectations of X-Flight? Even more general, what were your expectations of the Wingrider concept in the first place?
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Postby FParker185 on May 14th, 2012, 6:44 pm
The vests do tighten during the ride, they don't lock in place, one or 2 rides I had the vest ratchet back to a really uncomfortable level, and that was besides the lapbar coming down mid ride.
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Postby CoasterNick3157 on May 14th, 2012, 6:51 pm
I never had problems with discomfort when riding X-Flight.
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Postby CoasterDemon on May 14th, 2012, 6:54 pm
^Yup, the vest gets *TIGHT* during the ride. Tight to the point you cannot yawn or take a deep breath. And you may need to yawn - waiting in those brakes :mrgreen: Most people won't care though, as many of us, I'm also a coaster critic. Comfort is important to me. Most people won't even think twice about it.
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Postby rct2wizard360 on May 14th, 2012, 6:56 pm
I noticed the restraints on media day becoming tighter. I never felt it until the brakes, but that's also something that comes with riding twenty times over the course of a few hours. It never felt tight on my chest either, just my shoulders. I experienced no discomfort yesterday with plenty of time between rides.
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Postby Luxornv on May 14th, 2012, 7:18 pm
I thought this ride was rather smooth, and I think Six Flags hit the nail exactly on the head with X-Flight. It looks awesome and features a relatively new concept in the wing design. This will attract the thrill seekers. However, after riding it, it was rather tame and graceful. This would appeal to people who aren't coaster enthusiasts and many times find themselves scared of rides. It's a good blend of mild and looks that will attract both crowds. It may not be the superlative of anything, but it's still a very good ride and is a great addition to the park.
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Postby Jackluver18 on May 14th, 2012, 7:56 pm
Omg I am in love with this ride. Smooth, quiet, totally worth the wait. It was amazing and I loved every bit of it. Rode rows 1,2, and 8 on the left side. Hopefully when i come back to town, I can try the right side. But it was awesome...can't wait to ride it again
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Postby IzCoaster on May 14th, 2012, 9:00 pm
rct2wizard360 wrote:I noticed the restraints on media day becoming tighter. I never felt it until the brakes, but that's also something that comes with riding twenty times over the course of a few hours. It never felt tight on my chest either, just my shoulders. I experienced no discomfort yesterday with plenty of time between rides.

It didnt feel as tight on the 12th like it did on media day. Could they have made it tighter so the camera equipment wouldnt fall out? I dont know if they can even do that...
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Postby CoasterZ on May 14th, 2012, 9:03 pm
looking forward to this ride very much. im coming in this week but i have not decided on wed or thursday yet. What do you guys think? better wed or thurs?

also anyone going solo one of those days leave a message!
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Postby Ilovthevu' on May 14th, 2012, 9:13 pm
rct2wizard360 wrote:
Ilovthevu' wrote:For X-Flight, and the dive loop, you have to remember that this is a newer concept for B&M. They had it on Incredible Hulk, but they are also have high powered motors. When you are in the middle of the train, or front you are going to feel that hang time because of it not having enough speed off of the lifthill. At the back of the train, it goes faster through that dive loop because it's at the beginning of the ride, but it's not really fast compared to other rides that have dive loops as said later one. For the end twisted section through the Keyhole, I think it really has to do with the train going slower, and that's why I felt myself going into the restraint more which makes that oh my goodness feeling. If it was going faster, you can look at Firehawk (the Flying Coaster), and you don't really get that feeling as much as you do on X-Flight as the back of the train. I guess I just was hoping for too much. Usually, it's one element that changes with a different seat for me such as Superman's loop & intensity, or Demon's airtime on the loop, but I can't think of a ride when it's 2 elements that differ so much.


I could only really reply to one part of this; there is only one other coaster with a first drop like X-Flight, and Hulk is not it. Hulk's launch gets the train up to the speed that it would normally travel through that inversion. The only other coaster with a first drop like X-Flight is Swarm. (And even then, technically not since Swarm is trimmed)

I really really want to understand what you are trying to say here but all I'm reading is a collage of coaster names and restraints and feelings.

What were your expectations of X-Flight? Even more general, what were your expectations of the Wingrider concept in the first place?


My expectations of X-Flight was of a Floorless coaster, and hopefully it had some intensity. The beginning part is good - dive loop (when I sat in the middle especially because of the "hangtime"), than it's like blah, and than the end (keyhole - hold a person upside down for a little bit) is really good for when I sat in the back of the train. I really wish the Dive Loop wasn't off of the lifthill - like any other coaster that has a dive loop except the other Wingrider coaster.

I know you don't like when I mention other rides, but it's like I was expecting this:
Riddler's Revenge - Dive Loop
Sheikra's - Immelman
Batmans - Zero-G Roll
Hydra - JoJo Roll (when someone mentioned that it's like being stuck upside down)

And Hydra has the closest element to me on this ride - JoJo roll. The rest all feel different.
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Postby Johnny.Ink on May 14th, 2012, 10:28 pm
Ilovthevu' wrote:^^^I'm a him..


Shit man, sorry. For some reason I thought you were a her. I blame the name is close to DejaVu. I'm pretty sure she's a her.
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Postby CoasterDemon on May 14th, 2012, 10:38 pm
guy1: "wow, that Arrow looper really banged my head"
guy2: "I didn't experience any head banging"

guy1: "wow, Maverick would be great with out those painful shoulder bars"
guy2: "I thought Maverick was GREAT, I don't mind the shoulder bars"

guy1: "I-305 was very intense, but could be exciting with some trenches or tunnels or something"
gyt2: "I think I-305 is perfect just the way it is"

guy1: "X-Flight is fun, but I could barely breath at the end because the vest was so tight"
guy2: "I didn't notice anything, I felt a lot of freedom in the vest"

guy1 is a coaster critic; guy2 is a brown nose who thinks he is better than guy1.
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Postby FParker185 on May 15th, 2012, 3:09 am
+1 and then some!
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Postby BLADE on May 15th, 2012, 10:49 am
jwlnroe wrote:question about the height requirements for those that have rode XFlight already. . . i'm really hoping my daughter will be tall enough come September when I go so just wondering how strict they will be if anyone noticed them measuring a lot of kids. . if she is right at 54 inches will she be able to ride or will she be turned away? Should i just have her wait one more year before I bring her as I don't want her to come and not be able to ride all the big coasters. she loves roller coasters(she is almost 9) and is excited to be able to go whenever that will be. she is about 54 inches right now with shoes on but i'm worried if they make her take her shoes off to measure then she wouldn't not be tall enough to ride.. she is about 53 1/2 without shoes right now.


Kids grow about 2" a year at that age, so she should grow another 1/2" in the next 3 months. Then you should be safe.
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Postby Ilovthevu' on May 15th, 2012, 11:04 am
CoasterDemon wrote:guy1: "wow, that Arrow looper really banged my head"
guy2: "I didn't experience any head banging"

guy1: "wow, Maverick would be great with out those painful shoulder bars"
guy2: "I thought Maverick was GREAT, I don't mind the shoulder bars"

guy1: "I-305 was very intense, but could be exciting with some trenches or tunnels or something"
gyt2: "I think I-305 is perfect just the way it is"

guy1: "X-Flight is fun, but I could barely breath at the end because the vest was so tight"
guy2: "I didn't notice anything, I felt a lot of freedom in the vest"

guy1 is a coaster critic; guy2 is a brown nose who thinks he is better than guy1.


I think there are multiple reasons why people have different experiences about a ride. Sometimes, it's their expectations of a ride / How many rides have they ridden out there, and how is this comparable? / maybe they in a bad mood / the line can change on how you feel (Well, if I waited this long for a ride, it better be really really good.), sometimes it's their body type (bigger, shorter, taller), and sometimes quite frankly it's trying to defend their ride and park (For instance, a ride at Cedar Point is the best because it's Cedar Point.) because they love it, and they want everyone else to love it.

I wouldn't be surprised if I ever defend Deja Vu, and say this and that about it. One thing about that ride is that I feel it was much better in the outside seats because you actually feel like you are out in the open. However, someone might sit in an inner seat, and I don't feel that feeling because you had the seats out in front of you (sort of like safety). For instance, on a ride like Demon I imagine that kids get their head banged, but once you grow taller, you don't feel it as much. Or Iron Wolf, if you put your head forward after that corkscrew, you didn't feel like a punching bag. It's still a flaw of the ride, but it's sort of like your getting your head banged statements above.
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Postby jwlnroe on May 15th, 2012, 4:32 pm
BLADE wrote:
jwlnroe wrote:question about the height requirements for those that have rode XFlight already. . . i'm really hoping my daughter will be tall enough come September when I go so just wondering how strict they will be if anyone noticed them measuring a lot of kids. . if she is right at 54 inches will she be able to ride or will she be turned away? Should i just have her wait one more year before I bring her as I don't want her to come and not be able to ride all the big coasters. she loves roller coasters(she is almost 9) and is excited to be able to go whenever that will be. she is about 54 inches right now with shoes on but i'm worried if they make her take her shoes off to measure then she wouldn't not be tall enough to ride.. she is about 53 1/2 without shoes right now.


Kids grow about 2" a year at that age, so she should grow another 1/2" in the next 3 months. Then you should be safe.



K cool yeah i hope she does :-) just being a paranoid mother LOL
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Postby CoasterDemon on May 15th, 2012, 5:18 pm
Ilovthevu' wrote:if you put your head forward after that corkscrew, you didn't feel like a punching bag. It's still a flaw of the ride, but it's sort of like your getting your head banged statements above.


I'm just of the opinion that shoulder bars simply do not belong on 9 out of 10 coasters that have them :) (Of course, some rides need them like stand ups and flyers).
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Postby CoasterZ on May 15th, 2012, 8:50 pm
CoasterDemon wrote:
Ilovthevu' wrote:if you put your head forward after that corkscrew, you didn't feel like a punching bag. It's still a flaw of the ride, but it's sort of like your getting your head banged statements above.


I'm just of the opinion that shoulder bars simply do not belong on 9 out of 10 coasters that have them :) (Of course, some rides need them like stand ups and flyers).


agree on the shoulder harness thing.
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