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Iron Wolf's Future

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Postby guitarhero119 on June 17th, 2010, 6:41 pm
When did this turn into the "share what you think so david can tell you that you're wrong" topic?

I'm sure that I too am wrong, but I don't see wolf going anywhere anytime soon. It gets a 30 minute line seemingly everyday during full summertime operation and would only be replaced by something small anyway due to its footprint. I know certain individuals have said nobody ever rides it, but I think that is more injecting your own personal feeling about the ride than actually looking at where the line is.
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Postby david on June 17th, 2010, 8:13 pm
Just as a question, how much would replacing the wheel axles and whatnot cost? isn't that the problem with the trains?
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Postby lord soth on June 18th, 2010, 12:29 am
Not sure, but as a Wolf lover myself, it seems to me that the point that people have with banging their head is past the second drop coming out of the corckscrew causes the train to shift side-to-side a bit making people's heads bang on the restraint sides. I just keep my head down, out of the restraints, and I get no earaches.

I know it will not last forever but I will enjoy it while it is here.

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Postby CoastsToCoasters on June 18th, 2010, 1:11 am
Ya know it was pretty damn packed today due to the bring a friend free ticket days & IronWolf was never more than 10min anytime I rode or passed....I'm startin to see it now, its our next Shockwave :'(
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Postby david on June 18th, 2010, 8:48 am
So you waited in line for Wolf, or was it a visual thing? The line looks short sometimes, but is quite a long wait.
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Postby Ilovthevu' on June 18th, 2010, 10:22 am
^Ummm. The biggest problem with Iron Wolf regarding the line is that the front row line always seems to block the other lines. Compared to other rides, Iron Wolf's station is small also. I think small stations are the way to go (You just don't need tons of people standing around in one area for 10 minutes barely moving like Deja Vu. The station line was bad when you had no grouper. It just didn't need to be that big.), but I don't like the messed up front row for Iron Wolf, and other rows type of thing for Iron Wolf. The times I've been on Iron Wolf this year, I didn't even see a flash pass person anymore.

In my opinion, the worst station line at our park now is Viper because it's too big (but they have flash pass blocking it so it's so not so congested in there), in my opinion Raging Bull is the best station because it's small and no problems with front row / other rows compared to Batman & Iron Wolf, and V2 has in my opinion the worst exit because it's further to get to - due to 14 rows spread further apart and the exit being all the way on the right side of the station (This doesn't bother me because I don't care to walk or anything, but having further areas to the exit make it take longer for people to get off the platform.) And why aren't all exits in the middle of the station? You would think that putting an exit in the middle of a station would be wiser so it's equal distance for the back people, and the front people in getting people off and on the ride.

Walking for a roller coaster increases the time a train gets sent out. Walking for employees, and walking for people going on and off the ride. Even when they had a box for a lot of the rides to store stuff in, that affected the lines. Demon's box was much further away than Deja Vu's was because the station exit is much bigger. It's just the thing that Cedar Point can have bins, and let Raptor leave the station in what seemed like 30 seconds. They were super quick, but yet at our park they take the bins away like it was the bins fault why the loading was so slow. Taking the turnstyle away at the exit was the smartest thing our park every did with unloading the trains. And to me, the bins usually store big things, but what do people probably lose the most while on the ride. It's the stuff in their pockets which is cellphones, and money. Maybe, they lose keys too, I don't know?

And with the airgates, well you know on rides it takes people time to get settled down. Well at Kings Island, what they do is they have airgates that are slow to open so thus the employees go all the way to the front of the train while they are opening. By us, the one person opens the airgates, and than they have to close them. Than, they walk to the front of the train. That wastes more time doing it the way our park is doing it.
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Postby bizarroboy on June 18th, 2010, 11:45 am
Ilovthevu' wrote:^Ummm. The biggest problem with Iron Wolf regarding the line is that the front row line always seems to block the other lines. Compared to other rides, Iron Wolf's station is small also. I think small stations are the way to go (You just don't need tons of people standing around in one area for 10 minutes barely moving like Deja Vu. The station line was bad when you had no grouper. It just didn't need to be that big.), but I don't like the messed up front row for Iron Wolf, and other rows type of thing for Iron Wolf. The times I've been on Iron Wolf this year, I didn't even see a flash pass person anymore.

In my opinion, the worst station line at our park now is Viper because it's too big (but they have flash pass blocking it so it's so not so congested in there), in my opinion Raging Bull is the best station because it's small and no problems with front row / other rows compared to Batman & Iron Wolf, and V2 has in my opinion the worst exit because it's further to get to - due to 14 rows spread further apart and the exit being all the way on the right side of the station (This doesn't bother me because I don't care to walk or anything, but having further areas to the exit make it take longer for people to get off the platform.) And why aren't all exits in the middle of the station? You would think that putting an exit in the middle of a station would be wiser so it's equal distance for the back people, and the front people in getting people off and on the ride.

Walking for a roller coaster increases the time a train gets sent out. Walking for employees, and walking for people going on and off the ride. Even when they had a box for a lot of the rides to store stuff in, that affected the lines. Demon's box was much further away than Deja Vu's was because the station exit is much bigger. It's just the thing that Cedar Point can have bins, and let Raptor leave the station in what seemed like 30 seconds. They were super quick, but yet at our park they take the bins away like it was the bins fault why the loading was so slow. Taking the turnstyle away at the exit was the smartest thing our park every did with unloading the trains. And to me, the bins usually store big things, but what do people probably lose the most while on the ride. It's the stuff in their pockets which is cellphones, and money. Maybe, they lose keys too, I don't know?

And with the airgates, well you know on rides it takes people time to get settled down. Well at Kings Island, what they do is they have airgates that are slow to open so thus the employees go all the way to the front of the train while they are opening. By us, the one person opens the airgates, and than they have to close them. Than, they walk to the front of the train. That wastes more time doing it the way our park is doing it.


I was just at kings island and I just can't help but wonder how they keep track of how many riders each ride has everyday. Sorry for going off topic.
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Postby ClubXJeff on June 18th, 2010, 11:46 am
As much as I USED to love Iron Wolf - It's days are definitely numbered.
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Postby Ilovthevu' on June 18th, 2010, 1:46 pm
^^Did you ride Deja Vu's cousin? Sorry off topic, but when I was at; it was either Kings Island or Cedar Point, I noticed they had a clicker thing in their hands on one of the rides the person was doing. It might have been the carousel, but other than that, I don't know. I was in a rest stop one time in Maryland (going to Six Flags America), and they had a thing where you walk by (it looked like a little camera - like there is on Viper's lifthill), and it would count the people on an electronic device thing - It said the number. It was pretty cool. Does the park have that? I don't know.
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Postby w00dland on June 18th, 2010, 2:42 pm
As for the train shaking during the transition after the corkscrew, it's that way on almost all B&M standups I've been on. While they are not nearly as violent as the one on Iron Wolf, they are still there.
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Postby deja blues on June 23rd, 2010, 2:51 am
I still think that Iron Wolf is a good ride. If it just got some attention, some money, and the trains got some rehab work it would be good as new. The problem is never with the track (by never I mean mostly) but with the trains. Train work is relatively inexpensive, compared to tearing it down and getting a new ride, and if they could just improve ride quality and as I keep saying paint it so you can see it, you have a decent ride. Also, I do not know where you guys are getting the opinion that Iron wolf never has a line because every time I visit there is always a wait, sometimes big sometimes small, but always a line. The worst thing about Iron Wolf though is the capacity, they keep running 1 train! However, its still a good ride and got years left. What they could do is give it away to a small park, because no matter what they are not going to scrap it, and give us a compact ride of some sort probably a compact floorless or something recycled. We most likely are not going to get anything new, and I don't know why people are so hopeful for a compact dive machine, cause that ain't happening until Magic Mountain gets one. No matter what though Iron Wolf is most likely going to stay for many more years and is not going to be the next coaster to leave (demon or whizzer).
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Postby bizarroboy on June 24th, 2010, 8:17 am
I had a crazy dream that iron wolf was changed into a floor less, they totally changed the station to like a wood bulilding with broaken boards and a scratch marks all over it. They added some fog towards the area of the kiddie area. And the had like a little village where you would go through buildings and stuff lol.
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Postby Ilovthevu' on June 24th, 2010, 9:27 am
If you don't see Iron Wolf (which I don't see how people couldn't see it), I think a person would have to be deaf in order to not hear the ride. To me, it's one of the loudest ride in the park. What's the point of painting a ride they are probably going to tear down within a few years? I think cleaning Iron Wolf like they did to Kumba at Busch Gardens is the thing they would do though, and not worry about painting it.
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Postby david on June 24th, 2010, 12:50 pm
That's the thing about Iron Wolf. The more rustic and old it looks, the better! It helps give the ride a theme.
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Postby onyxhotel08 on June 24th, 2010, 1:04 pm
Ilovthevu' wrote:If you don't see Iron Wolf (which I don't see how people couldn't see it), I think a person would have to be deaf in order to not hear the ride. To me, it's one of the loudest ride in the park. What's the point of painting a ride they are probably going to tear down within a few years? I think cleaning Iron Wolf like they did to Kumba at Busch Gardens is the thing they would do though, and not worry about painting it.


Despite some rare fans here and there (David), Iron Wolf will be put down as soon as the park can replace it. They don't want another Splash Water Falls. But Wolf is 20 years old and has Shockwave/GASM type lines ALL the time. So, time IS running out.
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Postby david on June 24th, 2010, 2:19 pm
The park has always made it clear that they don't really think much is wrong with Iron Wolf. They realize that over the years the coaster has gotten rougher, but that is to be expected. Iron wolf is such an oddly compact coaster that finding a replacement in this age of bigger is better, is hard. An Intamin Mega-Lite is perfect though.
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Postby bizarroboy on June 24th, 2010, 2:36 pm
The thing I LOVE about IW is how compact it is, even though it most likely makes it more rough but I usually take a ride on it every time I go to SFGAm.
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Postby lord soth on June 24th, 2010, 6:30 pm
^--------Agreed! IW rocks!
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Postby deja blues on June 24th, 2010, 6:36 pm
david wrote:The park has always made it clear that they don't really think much is wrong with Iron Wolf. They realize that over the years the coaster has gotten rougher, but that is to be expected. Iron wolf is such an oddly compact coaster that finding a replacement in this age of bigger is better, is hard. An Intamin Mega-Lite is perfect though.


I'd really want a compact floorless like Daemon, that would be the most awesome thing ever.
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Postby bizarroboy on June 24th, 2010, 8:46 pm
Really IW could be great! The ride itself seems fine, it's just those damn trains! I do like the design of them though :)
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Postby david on June 24th, 2010, 9:05 pm
No doubt, those trains have a nice design. But I'm sure moving to either new in-house trains, or new style B&M trains would mean less wheel changes, since the trains would no doubt be lighter. These trains are like steel on the outside, the others are fiber glass which is much lighter, and doesn't require paint as often.
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Postby bizarroboy on June 24th, 2010, 9:09 pm
david wrote:No doubt, those trains have a nice design. But I'm sure moving to either new in-house trains, or new style B&M trains would mean less wheel changes, since the trains would no doubt be lighter. These trains are like steel on the outside, the others are fiber glass which is much lighter, and doesn't require paint as often.

Yup your right, I just love the design :D. Anyways... I'd rather them tear out IW put in Chang, and call chang IW lol. Oh and paint it to IW's old colors. Never going to happen, well a lot is never going to happen at SFGAm now, but whatever.
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Postby david on June 24th, 2010, 9:11 pm
I have a feeling the park wanted Chang as an excuse that Iron wolf should go. Now with no Chang, I can see new trains, new theme, and paint can be our gift. Wouldn't exactly mind it! :)
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Postby bizarroboy on June 24th, 2010, 9:15 pm
david wrote:I have a feeling the park wanted Chang as an excuse that Iron wolf should go. Now with no Chang, I can see new trains, new theme, and paint can be our gift. Wouldn't exactly mind it! :)

I'd say make it damn floor less. and REALLY re-theme it. But I really don't like the idea of a water park expansion. I say, instead of the water park just leave it bare, hell make it into parking! Anyways, IW needs major renovations, and a new look because in many many ways the GP won't know the difference.
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Postby david on June 24th, 2010, 9:26 pm
It could be marketed as, "THE ALL NEW ______ COASTER!" ahhaha
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