SFGAmWorld.com
Untitled Document
Park Information
Latest News
Great America
Roller Coasters
Rides
Hurricane Harbor
Water Slides
Water Attractions
Advertisement

Great America's Best And Worst Ideas

Talk about anything that has to do with Six Flags Great America and Hurricane Harbor here.
Postby BP317 on December 15th, 2009, 11:03 am
Removing the only space diver coaster, Z-Force for Iron Wolf. At the time, Z-force was part of the ride rotation program and eventually ended up at Magic Mountain rusting away and not operating until it was scrapped. In the meantime, Iron Wolf is the most unpopular coaster in the park


I'm 41 and remember Z-Force very well. It was NOT a rough and noisy coaster when it was new at Great America. Personally, I don't like head-banging, rough coasters, and never had a bad ride on Z-Force.


Iron Wolf was not rough or head-banging at all in its early years of operation either. Considering how rough and unpopular Z-Force became at other parks (at Magic Mountain even when the park was packed it never would have a line, even with it being at the front of the park), its fair to say ZForce now would not be any more popular than Iron Wolf is now.
BP317
Webmaster/Site Admin

User avatar
 
Posts: 2135
Joined: September 2nd, 2006, 12:09 am

Postby tillenterprises on December 15th, 2009, 12:06 pm
BP/19 wrote:
Removing the only space diver coaster, Z-Force for Iron Wolf. At the time, Z-force was part of the ride rotation program and eventually ended up at Magic Mountain rusting away and not operating until it was scrapped. In the meantime, Iron Wolf is the most unpopular coaster in the park


I'm 41 and remember Z-Force very well. It was NOT a rough and noisy coaster when it was new at Great America. Personally, I don't like head-banging, rough coasters, and never had a bad ride on Z-Force.


Iron Wolf was not rough or head-banging at all in its early years of operation either. Considering how rough and unpopular Z-Force became at other parks (at Magic Mountain even when the park was packed it never would have a line, even with it being at the front of the park), its fair to say ZForce now would not be any more popular than Iron Wolf is now.


You're probably right about that, and I do remember Iron Wolf being alot smoother when it was new, but Z-Force was still a great ride and deserved to be maintained as the only space diver in existence. If it was no longer popular at Magic Mountain, instead of letting it sit and rust away, they should've restored it and moved it years ago to a lower capacity park like Kentucky Kingdom or America. I'm glad that Six Flags spends money on refurbishing and restoring their wooden coasters like Texas Giant, but I wish they could spend some of that money on their steel coasters, too, too keep them running smoothly. Demon was another ride that never used to bang your head when it was newer either.
tillenterprises

User avatar
 
Posts: 161
Joined: May 6th, 2007, 12:25 am
Location: Milwaukee

Postby david on December 15th, 2009, 6:43 pm
tillenterprises wrote:
david wrote:^ When will people just get over the whole Z-Force/Flashback thing? The ride was terribly rough, even when it first opened, and it was extremely noisy. Getting rid of a "one-of-a-kind coaster isn't that big a deal. Why doesn't anyone whine about DJV? I've just heard way to much about Z-Force's removal. Just stop.


Ummm, David, according to your profile, you're only 14 years old, and were not even alive when Z-Force was at Great America. I'm 41 and remember Z-Force very well. It was NOT a rough and noisy coaster when it was new at Great America. Personally, I don't like head-banging, rough coasters, and never had a bad ride on Z-Force. In fact, I rode it several times during one visit I remember in 1986, so many times that I could still feel the sensations of the drops and twists after I left that day! It was a great coaster, unlike anything else, until they let it rot and rust away at Magic Mountain. As for "whining," there's plenty of people who whine about DJV. I liked DejaVu, moreso than Buccaneer Battle, but I got sick of the long wait times, and hoping it wouldn't break down while I was in line, which happened a few times.


I knew I would get asked that. I went to MM and rode it there quite a while ago. My Uncle (also an enthusiast) rode Z-Force when it was at SFGAm.

Odd question: How/Why did Flashback rust? Maintenance should have been paying attention to that.
david

 
Posts: 1546
Joined: September 27th, 2009, 11:29 am
Location: Northwest Suburbs

Postby BP317 on December 15th, 2009, 7:02 pm
It operated seasonally then was indefinitley SBNO'd and didnt operate for several years. Eventually it was removed.
BP317
Webmaster/Site Admin

User avatar
 
Posts: 2135
Joined: September 2nd, 2006, 12:09 am

Postby david on December 15th, 2009, 9:46 pm
^ That's something that I really hate about SF, They've got a working ride, that get's riders, but they have it sit there for years, and finally just scrap it. Just like SSA! I fear that this is what will become of Iron Wolf.
david

 
Posts: 1546
Joined: September 27th, 2009, 11:29 am
Location: Northwest Suburbs

Postby FParker185 on December 15th, 2009, 10:38 pm
Your fear is a great number of people's hope.
Favorite Wood Coasters: The Voyage, Ravine Flyer II, Thunderhead, Balder
Favorite Steel: Voltron Nevera, Steel Vengeance, Expedition GeForce, Olympia Looping
Parks visited: 232, Coasters Ridden: Steel: 894, Wood: 179, Total: 1073
FParker185

User avatar
 
Posts: 4508
Joined: February 5th, 2004, 12:04 am
Location: Joliet, IL

Postby david on December 15th, 2009, 11:29 pm
I realize this. if they make the last ride public, I will start a petition. It won't go anywhere, but at least I'll try. I would also try to salvage a piece of it, as done with Shockwave.
david

 
Posts: 1546
Joined: September 27th, 2009, 11:29 am
Location: Northwest Suburbs

Postby tillenterprises on December 16th, 2009, 11:06 pm
I have to honestly say that I won't miss Iron Wolf at all if it's removed. I rode it when it was brand new and much smoother, and even then, for some reason, it just never became a favorite of mine. I would ride it once in awhile, but I could really take it or leave it. Chang is probably the only stand up coaster I ever rode that I really liked. I did like Z-Force, though, probably because I like wild mouse coasters, and Z-force was almost like a three dimensional wild mouse, with vertical drops instead of hairpin turns. It's a shame they let it go to pot.
tillenterprises

User avatar
 
Posts: 161
Joined: May 6th, 2007, 12:25 am
Location: Milwaukee

Postby onyxhotel08 on January 3rd, 2010, 11:44 pm
The only think that amazed me about Z Force was that it sat unused at SFMM since the 2003 season ended and they did not tore it down till 2007.
13 Years with SFGAm World!
onyxhotel08

User avatar
 
Posts: 2836
Joined: March 6th, 2008, 2:59 pm

Postby Jcoaster95 on January 3rd, 2010, 11:55 pm
FParker185 wrote:Your fear is a great number of people's hope.


Why would anyone hope for that to happen? If you don't like it, don't ride it. It's not like they would replace it with anything better. :roll:

I love Iron Wolf. I hope Chang does become floorless, just so Wolf can stay longer.
Gravity Group fan
Jcoaster95

User avatar
 
Posts: 273
Joined: May 27th, 2008, 8:37 pm
Location: gurnee, IL

Postby FParker185 on January 4th, 2010, 4:48 pm
Never said it was my hope. While it's a completely unridable mess now, with some work it could be my favorite standup again. New trains might be a start (Chang's if that pans out)
Favorite Wood Coasters: The Voyage, Ravine Flyer II, Thunderhead, Balder
Favorite Steel: Voltron Nevera, Steel Vengeance, Expedition GeForce, Olympia Looping
Parks visited: 232, Coasters Ridden: Steel: 894, Wood: 179, Total: 1073
FParker185

User avatar
 
Posts: 4508
Joined: February 5th, 2004, 12:04 am
Location: Joliet, IL

Postby tp41190 on January 6th, 2010, 8:29 pm
Iron Wolf is the only coaster in the park I don't get tired of. And it is still one of my favorites. I think people are just becoming too soft.
[read]
tp41190

User avatar
 
Posts: 1523
Joined: April 29th, 2007, 11:57 am
Location: Denver, CO

Postby Jcoaster95 on January 6th, 2010, 8:56 pm
You just have to know how to ride it.
Gravity Group fan
Jcoaster95

User avatar
 
Posts: 273
Joined: May 27th, 2008, 8:37 pm
Location: gurnee, IL

Postby david on January 6th, 2010, 8:57 pm
^ Exactly

^^ People think that a coaster MUST BE smooth and long. But that is not required for a good ride.
david

 
Posts: 1546
Joined: September 27th, 2009, 11:29 am
Location: Northwest Suburbs

Postby onyxhotel08 on January 6th, 2010, 9:29 pm
The GREAT majority of people who go to Six Flags Great America each season agree Iron Wolf sucks that is why there are 5 people headed toward it on a busy day.
13 Years with SFGAm World!
onyxhotel08

User avatar
 
Posts: 2836
Joined: March 6th, 2008, 2:59 pm

Postby Jcoaster95 on January 6th, 2010, 10:21 pm
^I've waited as long as 30 minutes for it last year.
Gravity Group fan
Jcoaster95

User avatar
 
Posts: 273
Joined: May 27th, 2008, 8:37 pm
Location: gurnee, IL

Postby tp41190 on January 7th, 2010, 2:08 am
Yes Iron Wolf does get lines. Just as often as Eagle does. Chances are, if Eagle is a walk on so does Wolf. If Eagle has a 10 min line, so does Wolf. And realistically, one side of Eagle doesn't have that much more of a throughput then Wolf. So by saying they should remove Iron Wolf because there is never a long line, then they should also remove Eagle, Demon, Batman, Viper, and any other ride that can be a walk on during a less crowded day.
[read]
tp41190

User avatar
 
Posts: 1523
Joined: April 29th, 2007, 11:57 am
Location: Denver, CO

Postby onyxhotel08 on January 7th, 2010, 2:44 am
Iron Wolf NEVER has a line to the start of the queue lines...ever. If it does it is an occurence that needs to be written into history books.
13 Years with SFGAm World!
onyxhotel08

User avatar
 
Posts: 2836
Joined: March 6th, 2008, 2:59 pm

Postby tp41190 on January 7th, 2010, 2:55 am
I can recall at least 7 times where it had switchbacks open this season alone. And that was out of 25 visits this season.
[read]
tp41190

User avatar
 
Posts: 1523
Joined: April 29th, 2007, 11:57 am
Location: Denver, CO

Postby onyxhotel08 on January 7th, 2010, 2:58 am
Again, it is great you can recall those 7 times because it is a VERY rare thing to see...sometimes people just need to explore the unkown before getting their heads smashed and their brains thrown around to learn better.
13 Years with SFGAm World!
onyxhotel08

User avatar
 
Posts: 2836
Joined: March 6th, 2008, 2:59 pm

Postby monsterfan99 on January 7th, 2010, 3:51 am
You should never have to know how to ride a ride to enjoy. The coaster nerd faction that we are is ultra small. The park guest should not have to search online or ask around the ride a ride without getting beat-up. The idea is to get in the ride, sit (or this case stand), use the proper restraints and enjoy the ride.
monsterfan99

User avatar
 
Posts: 1693
Joined: September 23rd, 2008, 4:48 pm
Location: Orlando, FL

Postby FParker185 on January 7th, 2010, 3:37 pm
A novel idea! :)
Favorite Wood Coasters: The Voyage, Ravine Flyer II, Thunderhead, Balder
Favorite Steel: Voltron Nevera, Steel Vengeance, Expedition GeForce, Olympia Looping
Parks visited: 232, Coasters Ridden: Steel: 894, Wood: 179, Total: 1073
FParker185

User avatar
 
Posts: 4508
Joined: February 5th, 2004, 12:04 am
Location: Joliet, IL

Postby Cole on January 8th, 2010, 5:13 pm
Iron Wolf was never a great ride in my opion, but it hasnt been bad. Its a great ride to go on when the bigger rides have been ridden and the lines start to drag.... Its a good get on in 10 mins ride. Yes it is quite a head banger, and not a great ride layout, but i think every park needs atleast one of those rides thats a hop on, ride, hop off.
Top 5: 1) El Toro. 2) Maverick. 3) Millenium Force. 4) Diamondback. 5) X2.
Coaster Count: 167 (41 Wood, 125 Steel)
@Coaster_Cole on Twitter
Cole

 
Posts: 1224
Joined: January 7th, 2010, 4:00 pm
Location: Milwaukee

Postby Jcoaster95 on January 8th, 2010, 8:31 pm
^Are you kidding? The first half has a great layout! the second half is good, too. It has better pacing than most modern B&M coasters!
Gravity Group fan
Jcoaster95

User avatar
 
Posts: 273
Joined: May 27th, 2008, 8:37 pm
Location: gurnee, IL

Postby Cole on January 8th, 2010, 8:42 pm
Jcoaster95 wrote:^Are you kidding? The first half has a great layout! the second half is good, too. It has better pacing than most modern B&M coasters!


Yah i agree, i really dont think the corkscrew was a good idea though... I wouldve rather liked a couple of hills with airtime or a overbanked turn or something.
Top 5: 1) El Toro. 2) Maverick. 3) Millenium Force. 4) Diamondback. 5) X2.
Coaster Count: 167 (41 Wood, 125 Steel)
@Coaster_Cole on Twitter
Cole

 
Posts: 1224
Joined: January 7th, 2010, 4:00 pm
Location: Milwaukee

PreviousNext

Return to Six Flags Great America Forum

Who is online

Users browsing this forum: No registered users and 34 guests

Privacy Policy About Us Copyright Disclaimer E-Mail SFGAmWorld
COPYRIGHT - SFGAmWorld.com
All content and images on this site are Copyright 2001 - SFGAmWorld.com and may not be used without permission.
This is NOT the official site of Six Flags Great America, SFGAmWorld.com is not affilated or endorsed by Six Flags Great America.
SFGAmWorld.com does not make any guarantee on the accuracy of the information on this website and cannot be held responsible by the use of this information.
SIX FLAGS and all related indicia are trademarks of Six Flags Theme Parks Inc. ®, TM and © . The official Six Flags site can be found at SixFlags.com
BATMAN, SUPERMAN and all related characters and elements are trademarks of © DC Comics.
LOONEY TUNES and all related characters and elements are trademarks of and © Warner Bros. Entertainment Inc.©
The Wiggles Pty Ltd. SCOOBY-DOO and all related characters and elements are trademarks of and © Hanna-Barbera.