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Postby Chitown on May 13th, 2007, 11:46 pm
If that is the case, why didn't Vekoma use the OTSR's that they use on their SLC's like T2 at SFKK, Thunderhawk at GL, or Hangman at Wild Adventures?

I mention these 3 SLC's because those are the ones I have been on. The OTSR's on these coasters prevent you from putting your arms up.
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Postby HoffmanMyster on May 16th, 2007, 8:25 pm
SFGAm07 wrote:
HoffmanMyster wrote:And on a different note, does anyone have any idea whatsoever why there is a height limitation on Vu? Now I understand that dangling feet flying past a railing (the wooden one is the most obvious) at high speeds is quite dangerous, but if you observe the ride in motion, everyones feet are quite safely away from it

It has nothing to do with feet or catwalks. If you're over 76" tall theres a good chance if you reach up during the ride theres a good chance of hitting certain "switches" on the track (hence the bar in the middle of the restraint to and on the side of the otsr).


Wow, thats really interesting, thanks for the info. That sucks though, cause putting your hands that high on an inverted is rather hard with the harness the way it is...I definitely think they should change that...or at least let me ride if i promise not to stick my hands up.
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Postby SixFlags4ever on May 21st, 2007, 11:47 am
Well,I got awesome news,Today Dejavu was testing!!I wrote down how many times I saw it and if they were good or bad(I'm such a geek).Between 9:25 am and 10:30 am there were 9 runs.The ones that were bad were because the catch cars did not catched the car;here are the times.

Good Runs:9:44,9:46,10:18,and 10:21 AM

Bad Runs:9:31,9:40,9:49.10:14,and 10:23 AM
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Postby sfgam1992 on May 21st, 2007, 1:32 pm
Yes, I might actually get to ride it for the first time this year.
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Postby Suf03sfgam on May 21st, 2007, 11:56 pm
It ran over 50 cycles today.. 10 cycles were miscatches and a few misparks. State needs to come in and inspect it. Ops needs to run their cycles and train on it. As of right now it is looking good for it this weekend!
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Postby w00dland on May 22nd, 2007, 10:42 am
Thats exciting news. I'm going to the park tomorrow. Maybe if I'm lucky they will train crews that day and maybe even open it up towards the end of the day to the public.
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Postby Sireze on May 22nd, 2007, 5:53 pm
When i went on May 16, it was closed. A employee told me it was because of the towers and some train work needed to be done.
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Postby RagingBullFan on May 22nd, 2007, 6:08 pm
I updated the Ride Status thread to reflect the changes from this week.

Hopefully it stays that way for a long time...
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Postby coaster_dude14 on May 23rd, 2007, 6:17 pm
ugh! I just went on the 20th and it was closed! :x ...........gosh! I need to wait until my birthday! :cry:
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Postby Cryptkeeper on May 23rd, 2007, 10:47 pm
RagingBullFan wrote:I updated the Ride Status thread to reflect the changes from this week.


Wow, the entire park is at 100% operational status? I wonder when was the last time where every ride in the park at least was open for at least part of the day. It seems like such a long time ago....

So, time to place your bets on what will go down next? V2? Deja Vu again? car 6 on Giant Drop (I think it's car 6), or is that still down? :)

I kid I kid. Let's hope all rides stay 100% operational (and by that I mean, at least operate for part of the day) for most of the season. :)
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Postby RagingBullFan on May 23rd, 2007, 11:05 pm
Car 6 on Giant Drop is in operation.

One seat on Car 3 will be tied off for a while though. Can't have everything.

Also Deja Vu etc.. Won't be open until this weekend (Sat...) Don't expect those rides to open tomorrow or Friday... (Mainly also staffing/training)
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Postby mightycrappy on May 24th, 2007, 1:59 pm
Ahhh crap. Was hoping Vu would have been open tomorrow (friday). We're coming up there and saw on Ride status it was working. lol. Crap
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Postby cycamps on May 24th, 2007, 8:05 pm
I posted this in another thread, but do you guys think that Vu will be open by May 31?
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Postby diggerg56 on May 27th, 2007, 9:53 pm
Deja Vu was testing most of the day today (Sunday) but was still occasionally miscatching. It didn't look like the catch car was in the wrong position, it just didn't latch a couple times that I saw.
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Postby FRD714 on May 27th, 2007, 10:02 pm
I saw it miscatch from AE. The catchcar seemed to be moving faster than usual on some runs. I heard a rumor that it opened for a small period of time, but nobody confirmed it.
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Postby Mr. D.T. on May 27th, 2007, 10:25 pm
Aaarrgh! I was gonna tell all of you that Deja Vu was testing so she may open after all. :lol:

Three simple words: IT'S ABOUT TIME!

This is one of my faves and I haven't rode it at all last year. That ride had issues from the very beginning and then it operated smoothly in 2004 and 2005 and then problems erupted again last year. The ride sat closed most of the season.
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Postby cycamps on May 27th, 2007, 10:44 pm
Yeah, hopefully it opens pretty darn soon.
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Postby BP317 on May 27th, 2007, 11:36 pm
Mr. D.T. wrote:Aaarrgh! I was gonna tell all of you that Deja Vu was testing so she may open after all. :lol:

Everyone has already known they've been working on the ride all spring, why would they do that much work on it just to have it closed.
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Postby sfgam1992 on June 4th, 2007, 2:01 pm
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Postby themanoftheland8 on June 4th, 2007, 2:40 pm
^ First of all, you should almost never trust Screamscape.
Second of all, this article was pretty much pointless, seeing as it basically just stated the obvious. Also, the weather hasn't been helping it be able to open lately...
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Postby FRD714 on June 4th, 2007, 3:14 pm
A bit off topic but, Raging Bull did not valley a week before opening. I don't know where Screamscape got that.

Back to Dejavu, it has always had problems with misparks. I noticed a few misparks when I was there last week, but that's pretty normal.
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Postby iloveragingbull02221 on June 4th, 2007, 4:07 pm
um??????
it was ok
it jurks your neck around but i thought it was fun
but long wait for a short ride
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Postby guitarhero119 on June 4th, 2007, 5:06 pm
really cause i had a pal who was getting trained and he said he saw raging bull valley. It all must be an elaborate story to fool the general public.
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Postby Sedir on June 4th, 2007, 5:27 pm
^Why would they want to trick the GP into thinking it valleyed?
/X\
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Postby Danhockey04 on June 4th, 2007, 5:32 pm
FRD714 wrote:A bit off topic but, Raging Bull did not valley a week before opening. I don't know where Screamscape got that.

Back to Dejavu, it has always had problems with misparks. I noticed a few misparks when I was there last week, but that's pretty normal.


Yes it did valley and there are obvious signs of it valleying on the track by looking at where they had to remove a piece of track.

Anyways, Vu also had a serious issue happen early this season, which is why it is taking so long. Now they are simply working out the kinks in the ride, like they have to every year.
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