The topper track is designed to allow the wood underneath it to naturally flex to the weather without restricting it which may cause the wood to crack and slightly splinter.
Founder of http://www.sfgamnation.com Favorite Steel: 1. Maverick 2. The Incredible Hulk 3. Millennium Force Favorite Wood: 1. Outlaw Run 2. The Beast 3. American Eagle
CoasterMike wrote:I knew that all roller coasters are designed to sway however, I did not know that if the track didn't sway, it would snap. Thanks for sharing that interesting fact with me. I'll know next time I witness/see any roller coaster track move I'll know why and why it is a good thing. Thanks again.
If you really wanna see a good example of sway, take a look at V2 on a Pt. Cloudy day. It decreased a little bit after that extra support was added, but you can still see it pretty good.
Six Flags is not wasting any time with Goliath construction. They have already torn down the one pavilion, the one shaded pavilion, the fences by the wilderness theatre, and the shaded structure that you would see Iron Wolf from when going though Necropolis. Also, does anybody know what the crane by Spracely Sprocket Rockets is for?
Last edited by Iron Wolf 90-11 on November 1st, 2013, 3:13 pm, edited 1 time in total.
CoasterMike wrote:I'm glad that SFGAm is really starting to get on top of the construction process.
Hopefully (not saying this will happen) they'll get on top of their game enough to the point where we see ALL trains on the tracks for the coasters by Opening Day. I doubt it though.
Consecutive Trips Riding X Flight: 92 SFGAm Lifetime Trips: 104
^^ You do realize that is not in any way related to anything even remotely connected to Goliath, right And I don't think you'll ever see ALL trains on opening day. I'll say right now, nothing will have 3 trains Opening Day, and Superman will have 1 train. That much you can take to the bank.
I don't think next years opening day will be as bad as this years. Maintenance spent alot of time focusing on Batman backwards and was only able to finish one train in time for opening day. X-Flight's second train, from what I heard, had a maintenance issue that was out of the parks control until the necesarry parts came in from B&M in order to fix it. I'm still not sure why Whizzer only had one train ready for opening day this past season!? But everthing else was pretty much the norm. Eagle Red, Demon, Bull, Viper all had two train operations and of course Superman hasn't run two trains on an opening day since 2007.
I have a feeling next years opening day operations will go much smother than this past season.
Not to get off topic again, but I would like to apologize for that post. I was trying to state that since the construction process on Goliath was going so quickly, that maybe they'd also step up their game for rehab of coaster trains.
Since they have a couple less trains to worry about now (the cars on RC after equalling out the Goliath trains), we may see at least one more coaster running at full capacity Opening Day (Batman and/or X-Flight). Also, hopefully removing RC gives them the opportunity to provide attention to TDK.
Also, didn't the park used to open in early April a few years back?
Ok, now back to Goliath.
Consecutive Trips Riding X Flight: 92 SFGAm Lifetime Trips: 104
^ Still the same number of cars to work on. SFGAm is doing the rehab on Cajun's cars this year before they get shipped to SFA. But the only other coaster in the same Maintenance zone as Cajun is Spacely's, so that's a non-issue