Well I don't think SUF is a very good ride, and it's crew just may be the worst in the park. They stack horribly on the two-train operation and are usually lazier/slower than the other crews. I also think that this ride is getting a little too rough for a B&M. And as for Cajun just remember that it has a low capacity.
1. Voyage
2. X
3. Millenium Force
4. Top Thrill Dragster
5. Raging Bull
I'd just like to point out that on S:UF, the trains MUST stack before they can send another train out. Same goes for every other coaster on two train operation. They aren't going to send a train out if there's no train waiting to take its spot. (Coasters that are on two train operation but normally operate three trains, like Raging Bull, will dispatch as soon as the other train hits the final brake run. Coasters not designed for three trains don't have the full brake run to do this, so they must stack.)
twixmix0303 wrote:I'd just like to point out that on S:UF, the trains MUST stack before they can send another train out. Same goes for every other coaster on two train operation. They aren't going to send a train out if there's no train waiting to take its spot. (Coasters that are on two train operation but normally operate three trains, like Raging Bull, will dispatch as soon as the other train hits the final brake run. Coasters not designed for three trains don't have the full brake run to do this, so they must stack.)
I know that train 2, lets say, cannot be dispatched until train 1 hits the block brakes behind the station, but what I am talking about is the excessive stacking of one train in the brakes waiting for the other to be dispatched. (waiting for over a minute in the brakes for the other train to be dispatched, clearly the sign of a slow crew). Sorry, should have made that clear.
1. Voyage
2. X
3. Millenium Force
4. Top Thrill Dragster
5. Raging Bull
Yeah, a minute is a very long time. Obviously, once in a while is totally understandable (guests taking a long time to load, etc.) but all the time could be improved.
twixmix0303 wrote:I'd just like to point out that on S:UF, the trains MUST stack before they can send another train out. Same goes for every other coaster on two train operation. They aren't going to send a train out if there's no train waiting to take its spot. (Coasters that are on two train operation but normally operate three trains, like Raging Bull, will dispatch as soon as the other train hits the final brake run. Coasters not designed for three trains don't have the full brake run to do this, so they must stack.)
I'm going to take a dump on your theory and say that I have personally seen supermans second train sent when the first train was in the inline twist. So I guess you must be wrong!
How do you figure?? I've seen that ride (back in 03) sent almost every single time when the second trains was on the brake past the inline twist. It never stacked. Who is telling you this stuff about the rides? Sounds to me like they dont know what they are talking about.
First off, you originally said that it was in the inline twist. Then you told me that it's supposed to be in the brake past the inline twist when they send it. So, yeah, if they sent the train while it was still in the inline twist, they screwed up.
When there is a train in the station, and another train is waiting in the brake area right behind the station for the first one to leave. In a 2-train stack, there are 2 trains waiting behind the station.
I just got this PM from SfgamFreak03:
"You dont know what your talking about so shut up! I have seen that ride sent at many different places. One time they sent it when it was at the top of the pretzel right after the drop."
I'd just like to ask if anyone else has seen this. Because I haven't.
Next time I'm at Superman, I'll time how long it takes a train to reach the top of the lift from the station and how long it takes a train to completely clear the MCBR from the top of the pretzel and determine if a set-up would have occurred.
twixmix0303 wrote:I'd just like to point out that on S:UF, the trains MUST stack before they can send another train out. Same goes for every other coaster on two train operation. They aren't going to send a train out if there's no train waiting to take its spot. (Coasters that are on two train operation but normally operate three trains, like Raging Bull, will dispatch as soon as the other train hits the final brake run. Coasters not designed for three trains don't have the full brake run to do this, so they must stack.)
I'm going to take a dump on your theory and say that I have personally seen supermans second train sent when the first train was in the inline twist. So I guess you must be wrong!
Superman can dispatch once the other train has cleared the lift.
might be going, i usually make tuesday my usual day to be there, but since my college tuition is due by that day, i'm not sure. It all depends if i go to school to pay it next week or not.
sfgamfan023 wrote:Superman can dispatch once the other train has cleared the lift.
Any coaster can dispatch once the train has cleared the lift (aside from any time limits set in place by the computer system). However, Six Flags wouldn't have two trains on the course and none in the station. You'd have guests complaining that there should be a third train in the station and it just looks bad.
Also, are you saying that a set-up would not have occurred, or just that it's possible to advance a train to the lift once the lift is clear?
sfgamfan023 wrote:Superman can dispatch once the other train has cleared the lift.
Any coaster can dispatch once the train has cleared the lift (aside from any time limits set in place by the computer system). However, Six Flags wouldn't have two trains on the course and none in the station. You'd have guests complaining that there should be a third train in the station and it just looks bad.
Also, are you saying that a set-up would not have occurred, or just that it's possible to advance a train to the lift once the lift is clear?
A setup would not have occured. Technically, S:UF's dispatch interval is once the train clears the lift. Haven't you seen it when they are testing in the morning before the park opens? Everytime I see it, it dispatches after the second train clears the lift. My friend (who is a ride-op on S:UF) has confirmed this information with me.
OK, I wasn't sure about that. (It just seemed very unusual for them to dispatch that close together during normal operation, although test cycles obviously aren't normal operation.)
And, no, I'm not at the park at 9:00 AM to see coasters testing.
Hmmm...six minutes for a reply. Is your "friend" right there with you or are you and your "friend" the same person? Seems like a very short time to get a detail this small confirmed.
j/k You probably already asked him/her about this when it was testing.
twixmix0303 As you see you dont know what your talking about.... Maybe you should ask around before you run your big mouth. None of the coasters in the park have to stack before they are sent. They end up stacking becuase of slow guests and or employees. You try to prove me wrong again. Next time you better be able to back your story up.