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Postby Danny on July 16th, 2007, 10:53 am
What's the deal with King Chaos now...... It was one of my favorite flat rides but now it runs for about 30 seconds, and it doesn't flip that many times around. I saw the cycle before me (full load) and it didn't flip at all and then mine did about five times. I guess it would probably be some good reason as to why the rides cycle time had decreased....
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Postby FRD714 on July 16th, 2007, 11:17 am
I rode it yesterday for the first time in a while and I thought the cycle was way too tame.
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Postby T.K. on July 16th, 2007, 11:27 am
I loved King Chaos the first year it opened, the way it was run, was amaizing, great ride, now it's Yaawwww
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Postby zjohn1988 on July 16th, 2007, 11:46 am
Danny wrote:What's the deal with King Chaos now...... It was one of my favorite flat rides but now it runs for about 30 seconds, and it doesn't flip that many times around. I saw the cycle before me (full load) and it didn't flip at all and then mine did about five times. I guess it would probably be some good reason as to why the rides cycle time had decreased....



The operator didnt set the load correctly
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Postby LAFFfan4lyfe on July 16th, 2007, 2:28 pm
hm... I went on King Chaos last Friday, and I thought it was pretty good. I think we flipped four or five times. Also, someone tossed a marinara sauce from papa johns in the water thing.
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Postby Danny on July 16th, 2007, 8:07 pm
I guess it depends on the ride op, but because of the short-ride the op kept on restarting the ride(for about an extra two more times).
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Postby BP317 on July 17th, 2007, 1:55 pm
Sometimes the ride faults (even if its on the right setting) and has to be restarted. Its been running the same cycle for at least 2 years, when its full it flips four times, when its near empty it will flip once or not at all. It cant run any more intesne program, the rides structure cannot handle it.
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Postby FRD714 on July 17th, 2007, 3:03 pm
The structure already shakes a lot. It's too bad.
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Postby FParker185 on July 17th, 2007, 4:10 pm
SFGAm should contact Huss and see if it can be converted to a park model and get rid of the water tanks, would make it more normal, though I think there is something wrong with SFGAms, in Europe it's the exact same Top Spins down to every nut and bolt, and being manually run it has no problem doing 10+ flips in a row without the structure shaking like SFGAm's does.

Also SFEG is a portable model and it does 6 flips, they hit ride stop and restart it so it starts with 12 flips. Wonder if SFGAm actually has water in the water tanks, that would make a difference :)
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Postby cowboy1192 on July 17th, 2007, 4:22 pm
Never been on King Chaos. But I have been on Der Twister at SFFT and it has really gotten mild over the seasons...
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Postby RagingBullFan on July 17th, 2007, 4:32 pm
SFGAm doesn't use H²O....

Just good old sand, much harder to leak out...
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Postby FParker185 on July 17th, 2007, 6:12 pm
yeah, I hear that Dihydrogen Monoxide stuff is dangerous anyways :)

Does sand weight the same as water though?
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Postby cowboy1192 on July 17th, 2007, 9:37 pm
^^ Not sure on that one but sand is denser and wont flop around as easily.
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Postby RagingBullFan on July 17th, 2007, 11:03 pm
Yeah, generally it is heavier. About 15 lb/gal for dry sand, and 8 lb/gal for Dihydrogen Monoxide....

BTW.. Dihydrogen Monoxide is really dangerous, especially when it fills your lungs... thats a bad situation...
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Postby demon boy on July 18th, 2007, 1:05 am
^Oh definatly. We did an experiment in science class in the gas chamber and (for those of you who paid attention) 2HO was actually very reactive with some chemicals. We didnt want to get near it. :)
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Postby twixmix0303 on July 18th, 2007, 3:48 am
2HO represents two HO molecules aka hydrogen monoxide I think, H2(subscript)O represents two hydrogen atoms and one oxygen atom all in one molecule, aka water. I'm not sure why you put the 2 in front of the HO, usually you only do that when balancing equations I think. BTW, H3(subscript)O is the symbol for heavy water. (no joke) Maybe KC needs some H3O? :wink:
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Postby cowboy1192 on July 18th, 2007, 7:38 am
I like how this is becoming a scientific discussion. :D
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Postby FParker185 on July 18th, 2007, 6:49 pm
was thinking, by any chance does anything think the sloshing around of the water in the tanks could dampen the structural sway?

I just have trouble understanding why King Chaos does what it does, yet about 15 others that are identical in every way (standard Huss road model Top Spins) can do whatever a park model doesand when manually operated, can far outperform any park Top Spin. You should see what some of the german fair ones were doing, wish I had ridden one though but I didnt want to get soaked :)
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Postby RagingBullFan on July 18th, 2007, 10:12 pm
Water is a very good damper I'd bet it would help.

Also since this Trailer Model was a Huss Super Discount Warehouse blowout special, I think the best wasn't expected.
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Postby tp41190 on July 20th, 2007, 4:58 pm
Isn't the ride just pieced together from other models?
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Postby FParker185 on July 20th, 2007, 5:07 pm
Huss closed their German Factory to move their fabrication facilities to the Czech republic so they could build to a lower quality standard (that's not what they say, but it's pretty obvious now that that's the case and they just wanted to get away from the TUV), so whatever was left on the German plot of land, Huss had basically a blowout sale, and Bam! King Chaos for SFGAm.
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