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Maxx Force NEW FOR 2019

Talk about anything that has to do with Six Flags Great America and Hurricane Harbor here.
Postby Goku1910 on May 6th, 2019, 9:21 am
CoasterRiderSC wrote:
gottastrata33 wrote:What fascinates me is how many coasters DONT have a dual loading station. Essentially it’s just a transfer track but it makes so much sense to do it in my opinion. Like Mr. Freeze or Pulsar.


How does a dual loading station work? I've never been on a ride such as Mr. Freeze that has one.


Freeze's station and queue is split. Each side has a train on a sliding track just like a transfer track. When ready it will move into the center and stay there until the train comes back.

The other tain will be unloading/loading and then move into the center when read as the other tain begins the unload/loading process.
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Postby rluecht72 on May 6th, 2019, 9:54 am
looking @magicweasel07 's photos I think this will only be a 2 train operation looking at where the catch car for the launch and the track length to the edge of station platform matches roughly the length of the station itself. if they had at least another 40 feet, I could see one car on the launch hook, one behind waiting to launch and the third in the station for unload/ load. i don't think they can have 3 trains running with this format.
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Postby Airboss on May 6th, 2019, 8:22 pm
Three train ops wouldn't make any sense on Maxx Force.

There are three situations for ride length vs. loading time:

Ride is longer than Loading time
If the ride is longer than the loading time, three train ops would be neccessary to ensure there is always a train in the station. Raging Bull is definitely an example of this. When RB is only running with two trains, there are significant periods of inactivity in the station, since a train has yet to return.
Ride is about the same duration than Loading time
In this situation, only two trains are required. One train will reenter the station as the next train is leaving. Batman and the Woodies are examples of these.
Ride is shorter than Loading time
All this means is that you'll stack for a lot of time. Goliath (and soon to be Maxx Force) are examples of this. When you return to the station, the train ahead will still be loading. Therefore, a third train would provide absolutely no benefit. All it would do is make you stack for longer.

Unless they added a duel loading station (this is Six Flags, they definitely won't), a third train would make no sense unless it is just used for emergencies when another train is broken.
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Postby SFGAM_Hog on May 6th, 2019, 9:36 pm
^ I said this before, the park let me know Maxx won't have a loading/unloading station. I think 2 train operations.
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Postby Tardis1972 on May 6th, 2019, 10:40 pm
So it looks like Six Flags took off the May 24th event for Max Force. I guess that tells us it’s not opening until June.
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Postby rmceagle2021 on May 7th, 2019, 7:28 am
Tardis1972 wrote:So it looks like Six Flags took off the May 24th event for Max Force. I guess that tells us it’s not opening until June.

Yes it has been removed from the app and website
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Postby gottastrata33 on May 7th, 2019, 12:00 pm
Whoop there it is.
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Postby FParker185 on May 7th, 2019, 5:32 pm
$1 says they blame it on the weather or bad winter even though it was a pretty mild winter, and a few days of rain doesn't affect a 9 month construction process
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Postby CoasterNick3157 on May 8th, 2019, 8:07 pm
They were slow as a sloth to put up 30 pieces of a ride. Copperhead has more pieces and they got it up.

Well goliath last piece still wasn't put up yet either so they are slacking ever so slowly. Fright Fest Ready Maybe
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Postby SFGAM_Hog on May 8th, 2019, 9:22 pm
Two totally different winters you're talking about. We've lost a lot of time on weather.
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Postby JaminOut on May 8th, 2019, 9:41 pm
Goliath lost a lot of time on account for weather. They should have learned their lesson. MaxxForce vertical construction didn’t start until mid January. If I remember correctly, Goliath started in November (?), and it was still delayed until mid-June.


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Postby coasterlove on May 9th, 2019, 12:14 am
It would be nice if they actually started construction early enough to at least possibly open when the season pens or very shortly after. It's so strange to look back at huge coasters like Raging Bull and I believe Shockwave along with some other notable coasters like Batman, Superman, Viper and Iron Wolf among others that opened with the park in early May or even late April. Nowadays, they're far more likely to open in June if not close to 4th of July.

Edit- I did a little research and noticed that Shockwave did open in early June, June 3rd, 1988 to be exact if RCDB is correct. At this rate though, Maxx Force will still open later in the season than Shockwave.
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Postby redrobinround on May 9th, 2019, 7:15 am
i expect to see a lot of progress this weekend there was good weather all week


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Postby anewman35 on May 9th, 2019, 4:29 pm
JaminOut wrote:Goliath lost a lot of time on account for weather. They should have learned their lesson. MaxxForce vertical construction didn’t start until mid January. If I remember correctly, Goliath started in November (?), and it was still delayed until mid-June.


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You're assuming they actually care when it opens. I'm sure they know they could do it better/quicker, they just have no motivation to actually do it.
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Postby RobSFGAm on May 9th, 2019, 6:58 pm
Will be interesting to see if they continue working Saturdays/Weekends since a Memorial Day opening is no longer achievable (why pay the overtime for six days a week). Does it now matter if it is mid June or July 4th weekend.
On a side note West Coaster Racers @ MM constructions is a lot further behind from a video I saw this week. They are still putting in footers, little construction activity happening and zero vertical construction with much better weather than the Midwest.
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Postby Tardis1972 on May 9th, 2019, 10:00 pm
^ Someone on TRP said the construction company for WCR was given a November deadline.
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Postby Foltzy on May 9th, 2019, 10:13 pm
Tardis1972 wrote:^ Someone on TRP said the construction company for WCR was given a November deadline.

At a certain point you think Six Flags would push it back and advertise two new rides for 2020 :lol:
Not really feeling school
Totally feeling coasters
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Postby rmceagle2021 on May 10th, 2019, 12:00 pm
Image
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Postby redrobinround on May 10th, 2019, 12:20 pm
rmceagle2021 wrote:Image
cant see


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Postby SFGAM_Hog on May 10th, 2019, 3:18 pm
redrobinround wrote:
rmceagle2021 wrote:Image
cant see


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Me too. What is it at least?
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Postby redrobinround on May 10th, 2019, 3:34 pm
found this on instagram


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Postby redrobinround on May 10th, 2019, 3:38 pm
Image


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Postby Tardis1972 on May 10th, 2019, 4:01 pm
Wow that’s a lot more track work done than I was expecting.
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Postby RobSFGAm on May 10th, 2019, 4:07 pm
My 13th Maxx Force update is now uploaded to YouTube.
This video contain the last two weeks worth of updates as the first of the two week a there was not a lot of visible activity for me to report on.

https://youtu.be/AJPtD2lnbxk
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Postby Tardis1972 on May 10th, 2019, 4:22 pm
So the 4th inversion is all that’s really left in terms of track work now?
Last edited by Tardis1972 on May 10th, 2019, 4:52 pm, edited 1 time in total.
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