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So...what ride will SFGAM remove next?

Talk about anything that has to do with Six Flags Great America and Hurricane Harbor here.
Postby JackGlass on November 22nd, 2024, 1:40 am
I don't find Demon to be rough, but I can understand why other people do. It's those hard over the shoulder restraints.

If they replaced those trains with those found on blue Hawk and marketed it well, I think Demon would become a hit with the general public again.

It's the same thing with Viper at Magic Mountain. It's a great ride; it's just the head banging caused by those outdated over the shoulder restraints that makes the ride unboreable for many people.
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Postby Goku1910 on November 22nd, 2024, 1:44 am
Trains are only part of it. Not the magical solution people think it is.

The real issue is the profiling of the transition into the corkscrews.
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Postby JackGlass on November 22nd, 2024, 1:52 am
Goku1910 wrote:Trains are only part of it. Not the magical solution people think it is.

The real issue is the profiling of the transition into the corkscrews.


Yeah, that was kind of like Shockwaves mid-course break. That thing whipped.

New trains won't fix the transition, but it would definitely improve the overall ride experience and reduce alot of head banging

One of the main reasons I preferred viper at magic mountain over shockwave. The transition to the mid-course break didn't have the hard turn like shockwave did
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Postby Dan The Coaster Man on November 22nd, 2024, 6:15 pm
The Blue Hawk trains eliminate head banging, but it's still jerky at times. Definitely an upgrade though, don't get me wrong.

Blue Hawk is Vekoma track though. Seems like it should work on Arrow track, but maybe not a seamless plug and play.
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