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Is splashwater Falls being removed??

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Postby rcoaster on September 8th, 2007, 6:37 pm
Do you think SFI should invest into a big attraction? I just want them to stay open, and not close gam, but I guess if they close a ride, sell it, and buy something for the same value that is relieable, it would be a cost-saver. Take deja vu for example... and replace it with another similar boomerang ride that may be more relieble, but not inverted, or they can invest into a nice flat area with the money they would sell it for. If vu was taken down, I'm sure they would sell it.... what else would they do? throw millions of dollars out?
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Postby [jonrev] on September 8th, 2007, 6:41 pm
SheiKra13 wrote:
BTW, has anyone seen any markings lately?


I did not see anything when I was there today.
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Postby Jackluver18 on September 8th, 2007, 7:15 pm
Why SWF....It's a good ride. Get ride of IW......SWF shouldn't have to go just to go. IW is rough and it's just horrible. If they get rid of SWF I'm gonna be really sad. Not everyone wants to go to the waterpark and wait an hour for a 15 second slide. Yeah I understand that we have Clipper Loggers and Rapids but SWF is a great ride too. I don't know why they want to get rid of it...anyone want to explain it to me if it hasn't been explained yet.
SF trips 09 = 15
SF trips 10= 11
SF trips 11 =7
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Postby SheiKra13 on September 8th, 2007, 7:15 pm
^thanks.
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Postby Jackluver18 on September 8th, 2007, 7:18 pm
^ no problem...I really think we should petition against this. I mean we did that with Whizzer didn't we? I know I sound like I'm crazy but I really like SWF and Im sure a lot of people do as well. I know it's been at SF for awhile.....but it's still a good ride in my eyes.
SF trips 09 = 15
SF trips 10= 11
SF trips 11 =7
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Postby w00dland on September 8th, 2007, 7:19 pm
^It was explained earlier in the thread why they would want to get rid of it. Something about 1000 gallons being lost from the water pool every night, rusting, and an old outdated lift system.

Makes sense to me. If there was a part of the park that could use some working on it would definitely either by there by farmers market or in Yukon Territory.
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Postby Jackluver18 on September 8th, 2007, 7:21 pm
^ ok i'll have to go back and look. Well I know it's hard to deal with but if there was one ride to take out i'd take out IW......I won't ride that ride again and I haven't since and I'm sticking to my word. I don't see anything wrong with SWF but I could be wrong and I have a good feeling I am wrong about it but I still like it.
SF trips 09 = 15
SF trips 10= 11
SF trips 11 =7
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Postby Chitown on September 9th, 2007, 12:35 am
Just because you don't like IW and won't ride again doesn't mean others are doing the same.

IW still generates a crowd. SWF is a maintenance nightmare. IW isn't.
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Postby rcoaster on September 9th, 2007, 12:39 am
^_^ Ha. The Great Iron Wolf Boycott, I could see that in the papers. I just want to know what most people would prefer.... a new coaster or a total fix up of the park? I think I would want them to fix up the park because they will not only save $$, but they will have relieable rides, great landscaping, and how six flags should be. I know that many rides aren't worth fixing, but I don't have knowledge on the many aspects of the rides at great america. To the GP, a park fix-up won't bring them to the park, it has to be some attraction of some sort, so I REALLY don't know what can be good for the park. Almost anything the park does will have benifits and losses, so I think we might be surprised to what we might get next season.
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Postby thecoasterguy on September 9th, 2007, 12:42 am
rct2wizard360 wrote:Something else I thought about today though, if they are going to remove Deja Vu, do you think they'd be selling it off?


From a business standpoint, what business would want to invest millions of dollars to purchase and move a ride as big as Deja Vu to their park when it is known as a capacity and maintenance nightmare?

A small park wouldn't, because Deja Vu would instantly become their signature attraction, and it doesn't have the reliability to serve in that role.

A large park wouldn't, because Deja Vu would have the exact same capacity problem that it does now.

Deja Vu is one of those unique rides that falls into the same category as rides like the Bat at King's Island and X at Magic Mountain -- it was built with an instantly flawed design which makes it useful in nearly no parks. Unlike those two rides though, Premier built four at the same time. I'm sure though that Vekoma intended it to be a star attractions that tons of parks had. Look at their site -- the Giant Inverted Boomerang is listed with the SLC (26 standard installations) and the Boomerang (57 installations). Both the Invertigo (which the first one also had huge issues, as Vekoma played with and failed to figure out launch technology) and the Giant Boomerang never caught on.

Unlike the Invertigos which eventually started operating enough to justify keeping them around, the Giant Inverted Boomerangs have never done that. I don't see any business case that any business could present for putting one back up. Remember too -- the steel and the design, while expensive, isn't usually the most expensive part of a ride.

Now though, I still don't know if it would be worth it for Great America to remove it. Unlike at another park, Deja Vu isn't the signature attraction for the park (I assume it to be both Raging Bull and to a lesser extent American Eagle), it is already constructed and paid for, and unless they replace it with something, they will have to pay money to have it taken out. Removing it, especially if Splashwater Falls was to be removed too, would leave that portion of the park completely devoid of much of anything.

On another aside, I don't necessarily agree with the concept that the new management team is going to remove anything and everything which isn't a top notch ride in every aspect. I'm sure that it costs money to run and maintain everything in the park, but to remove two flumes, three coasters and some other rides without having something to replace them with would really make the park feel empty, wouldn't it? That just doesn't seem like such a great business plan to me either.
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Postby ttd rox on September 9th, 2007, 8:36 am
Im sticking to an enclosed wild mouse in Trailblazer's spot. But there is a new sign posted above Trailblazers spot, but I can't remember what it said. It would be cool if you went through a haunted jail or salloon like an actual GHOST town in the west not refering to it being empty or deserted but really ghosts in it. Wait, didn't I say that before earlier in this thread or a different one?
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Postby T.K. on September 9th, 2007, 9:15 am
Ok I really have to disagree on these two things......^^^^^ Deja Vu IS NOT maintenance nightmare, it's not even close. Just because it breaks a lot it doesn't mean that. Pushing the train forward, because it mistpark might cost 2 dollars, cause u waisted 10 minutes, and employees are getting paid for that. They didn't add extra wheel for that ($200 for gray, $400 for black) or anything. they don't waist tons of greeze, they don't change wheels a lot. DejaVu is in the middle of all coasters. SO please, don't say that, cause u r wrong.

Capacity: DejaVu added orange seat belt, so there isn't much of a stress on the harness. I think it's stupid idea, cause all of u rode dejavu, and u know u still force on the harness, but let me leave that. The capacity of DejaVu is 340 pph. In late 2006 some of you, might have seen employees giving people oral direction prior boarding, and might have seen groupers work (something unusuall), that was a new program that helped reached capacity of 540, it was called by some "DejaVu Explore". In 2007 the same employee hated the capacity and wanted it to rise to maxx. "DejaVu 900" was the 3rd way and propably nothing can beat it. the basic idea was to make guests feel "free" of everything. This idea never came to reality because of some things, not sure why. The new capacity was suppose to be 960 pph. Two grouper both group, as soon as they are finished, 1 would give oral directions, and 2nd one would take 2 bins and collect all loose articles: shoes, hats, glasses, and everything else. SO when the gates open people would sit and do their stuff (seat belt and harness). As soon as the gates close ride ops would check the train. the loose article bin that was taken would at the bottom of the stairs, so nobody blocks employees.
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Postby SheiKra13 on September 9th, 2007, 9:17 am
^If they build another mouse coaster i think they should do it in the dark or something. Make it a family dark ride with special affects.

Rustic wolf still has some time left. I think if any attractions are going it will be SWF and or dejavu. I hope they don't even think about touching are flumes. We have one of the most interesting flumes in the world. They interlock so you pass by people on a completely different ride and you can also be in a boat flume. How many parks have something like clipper?
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Postby Chitown on September 9th, 2007, 9:54 am
T.K. wrote:Ok I really have to disagree on these two things......^^^^^ Deja Vu IS NOT maintenance nightmare, it's not even close. Just because it breaks a lot it doesn't mean that. Pushing the train forward, because it mistpark might cost 2 dollars, cause u waisted 10 minutes, and employees are getting paid for that. They didn't add extra wheel for that ($200 for gray, $400 for black) or anything. they don't waist tons of greeze, they don't change wheels a lot. DejaVu is in the middle of all coasters. SO please, don't say that, cause u r wrong.

Capacity: DejaVu added orange seat belt, so there isn't much of a stress on the harness. I think it's stupid idea, cause all of u rode dejavu, and u know u still force on the harness, but let me leave that. The capacity of DejaVu is 340 pph. In late 2006 some of you, might have seen employees giving people oral direction prior boarding, and might have seen groupers work (something unusuall), that was a new program that helped reached capacity of 540, it was called by some "DejaVu Explore". In 2007 the same employee hated the capacity and wanted it to rise to maxx. "DejaVu 900" was the 3rd way and propably nothing can beat it. the basic idea was to make guests feel "free" of everything. This idea never came to reality because of some things, not sure why. The new capacity was suppose to be 960 pph. Two grouper both group, as soon as they are finished, 1 would give oral directions, and 2nd one would take 2 bins and collect all loose articles: shoes, hats, glasses, and everything else. SO when the gates open people would sit and do their stuff (seat belt and harness). As soon as the gates close ride ops would check the train. the loose article bin that was taken would at the bottom of the stairs, so nobody blocks employees.


Have you not been reading this topic from earlier pages? Ragingbullfan said the following:

But it costs money to implement technology. Everyone who has had to deal with Deja Vu is sick of it, the Electrical Engineers on-site, Ride Control, Mechanical Maintenance, and Park Operations.

It's pissed off everyone possible. At this point its used up all of its "second chances" because it already had its systems upgraded once before, its just become a money pit.


That pretty much says to me that DV is a maintenance nightmare. I dare you to question his remarks.
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Postby zjohn1988 on September 9th, 2007, 10:49 am
Jackluver18 wrote:Why SWF....It's a good ride. Get ride of IW......SWF shouldn't have to go just to go. IW is rough and it's just horrible. If they get rid of SWF I'm gonna be really sad. Not everyone wants to go to the waterpark and wait an hour for a 15 second slide. Yeah I understand that we have Clipper Loggers and Rapids but SWF is a great ride too. I don't know why they want to get rid of it...anyone want to explain it to me if it hasn't been explained yet.



SWF is terribly unreliable..better than Vu in a sense, but definitely needs to be replaced. SWF has ran 2 boats...the ride is made for more boats and I know SFGAm would love to get 4 boats running. But the boats have problems and with the amount of trouble lights, its not possible to run 4 boats, let alone 3.. SWF is a popular attraction, but it needs to be replaced with a newer model. If a new flume replaced that spot, I would hope the whole queue and station would be demolished and redone as well. That whole footprint is outdated and damaged and really needs to be replaced.
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Postby RagingBullFan on September 9th, 2007, 11:49 am
T.K.

While it may cost nothing to have maintenance there since we have to be working... That time is "wasted time" it takes staff off of preventative maintenance and rehab.

There's a reason why Eagle/Demon trains seem to have been late/unfinished.... Perhaps its because people are being forced to work on something else that shouldn't need to be worked on that much...
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Postby SheiKra13 on September 9th, 2007, 12:00 pm
^I'll agree with that.
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Postby Jackluver18 on September 9th, 2007, 1:15 pm
I don't understand something..SWF was open until late June or something of that sort and then just randomly closes and now it wants to close forever. That makes me really sad...but if another water ride goes in I'll probably go on it but I'll still miss SWF.
SF trips 09 = 15
SF trips 10= 11
SF trips 11 =7
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Postby Trailblazer Tony on September 9th, 2007, 2:24 pm
^We've got three water rides and a water park, why do we seriously need to replace this ride? If we ever get a new waterride, it should go in the waterpark to reduce the line waits over there. Can you imagine a ride like Dudley Do-Rights at our waterpark?! It would definitely suck a lot of the Hurricane Harbor's crowds up and the theming and family friendliness of the ride would be what the company is striving for. Enough with these half ass attempts at rides, honestly, Splashwater Falls is just a circle with a forgetable drop in my eyes. Most rides in our park are marvelous and I am completely happy with the rides that haven't been mentioned in the chopping block, but for the future, we need to be more creative.

Anything added from now on, in my eyes, should be intended for all audiences, thought out and themed to the point of satisfaction, and it needs to offer something fun that the public in this area hasn't seen before. Personally, i think Wiggles World was a great example of a kiddy section that does this, now we need to take this philosophy up a notch to some bigger family rides!

Oh, and if SSA ever gets knocked out, that would be a good place to add a seperate gate for waterpark admission and expansion! Face it, with the popularity of the water park, wouldn't it be worth it to drop park admission to 40 somethin and make it an extra 20 bucks for water park admission?! Anyone else think this will help the company's debt problems?!
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Postby RagingBullFan on September 9th, 2007, 2:39 pm
Trailblazer Tony wrote:Oh, and if SSA ever gets knocked out, that would be a good place to add a seperate gate for waterpark admission and expansion! Face it, with the popularity of the water park, wouldn't it be worth it to drop park admission to 40 somethin and make it an extra 20 bucks for water park admission?! Anyone else think this will help the company's debt problems?!


Best Comment in this thread yet.
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Postby DejaVuGurl1203 on September 9th, 2007, 2:54 pm
Yeah, that would be a good idea. How would that work for season passes though?
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Postby w00dland on September 9th, 2007, 3:35 pm
Problem with that is with current leadership at Six Flags the regular gate price would probably stay the same...
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Postby Jackluver18 on September 9th, 2007, 3:38 pm
Hmmm I actually have to agree with Tony on that one.
SF trips 09 = 15
SF trips 10= 11
SF trips 11 =7
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Postby rcoaster on September 9th, 2007, 5:01 pm
It would stay the same becuase it's supposed to be a "free waterpark."
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Postby Trailblazer Tony on September 9th, 2007, 6:07 pm
^Well, if they wanna keep that slogan and still have a seperate admission, they could always raise the price of a season pass and say that waterpark is free ONLY with a Six Flags Season Pass... 8)
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