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Couldn't Fix Deja Vu?

Talk about anything that has to do with Six Flags Great America and Hurricane Harbor here.
Postby JordanSDMF on November 6th, 2008, 2:31 pm
Six Flags parks are crap. They lack SO much theming, and the basic scenery in the park is horrible. Like 5 years ago, it was nice, because it felt like ragtime, and such, and now it's just.. crap.

The park completely failed when they added another ride with a super heroes name after Batman, when they spent 4892 billion dollars on Deja Vu and took it down when they could have just ran it better, and when they added wiggles world. Plain and simple. They screwed up really hard. There is negative money in their pockets, they are almost all over. It's crap.

I pray some other theme park company buys SFGAm and saves it. I love Six Flags, but the longer I see this horrible company run it, the more I am going to hate it.
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Postby saylorman47 on November 6th, 2008, 4:44 pm
Well, of course most of us would say the Six Flags is a lot better thrills wise, but Disney has a theme park feel. A theme park. Not a bunch of massive coasters not themed to anything (I'm not bashing Six Flags, because I love the massive coasters) But if Disney had no "magic", no giant castle, no main street, no characters that everybody loves, then yes, It would suck and Six Flags would be ten times better.

My point was that Six Flags is in deep, and I didn't know why they had even gotten into this business with so much to compete with.
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Postby Ilovthevu' on November 6th, 2008, 6:33 pm
There are areas I like, and other areas I could careless about. The same thing goes with Disney World. My favorite area theme at a Six Flags are the Gotham City's. The best ones are at SFOG, and SFOT in my opinion. I could careless about theme of Mardi Gras, Orleans Square, Yankee Harbor, Yukon Territory, and so on on at our park.

At Disney World, I like the theme of Tomorrowland, Dinosaur -whatever name is land (Animal Kingdom), Frontier land (because of the rides in that area), and Fantasyland.

Back on topic:
The ride was a 6 year old ride not including the first year because it was barely open. How do you just rip it out for only that long of a time? These rides are really costly to just rip out in that short amount of time. As I said somewhere else, if you are an amusement park company, don't buy a new technology type of ride until someone else buys one. Than, have spies finding out if that ride is working on a consistent basis. Go multiple days during the year to see what's wrong with that ride if it does have huge problems. What are it's downfaults including stuff like people getting sick, maintenance, and capacity?

How do you buy Kingda Ka when Top Thrill Dragster was such a mess? Did they investigate enough?

Based on my observations, I don't think any park should buy a regular boomerang (It's too late now for many parks that bought one along time ago, but oh well.) because I've seen people get really sick multiple times, the capacity is low, and the lines aren't that huge. They also are a rough ride. This observation isn't at my homepark though, and someplace I go a lot (SFOT, and Gaugea Lake).
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Postby FParker185 on November 6th, 2008, 7:48 pm
SFGAdv bought and paid for Kingda Ka long before they even broke ground for TTD. Major coaster takes 2-5 years of development.

And someone has to buy prototypes, if everyone else waits for someone else to buy a prototype nothing would ever get built, and also you loose the marketing angle of a unique ride, you just dont go and buy 4 at one time.
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Postby BrianPlencner on November 6th, 2008, 8:39 pm
^ Mike's got it exactly right. Parks need to purchase prototypes so they keep the guests coming back year after year. But, you don't go out and get more then one at first...you get one, maybe 2, and then see how it works out.

Six Flags actually did it right when they got Batman. Our park was first in 1992, then SFGAdv in 1993, SFMM in 1994, SF St Louis in 1995, SFOG in 1997, and finally SF Over Texas in 1999.

In the end, the chain ended up with 6 of them, but they were all not installed in 1992.

Its all about being a smart company. In 1992, they were. 9 years later in 2001, they were not as smart.

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Postby Jerrykoala2112 on November 6th, 2008, 8:40 pm
They didnt keep Deja Vu cause it costed too much in the previous years.
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Postby saylorman47 on November 6th, 2008, 8:55 pm
Really? Costed?
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Postby Jerrykoala2112 on November 6th, 2008, 9:07 pm
Ya....the cables would brake or the brakes dont work and so they buy more which costed money....it probably wasnt worth fixing.
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Postby FParker185 on November 6th, 2008, 11:38 pm
put the shovel down! the hole is deep enough
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Postby Jerrykoala2112 on November 7th, 2008, 8:08 am
FParker185 wrote:put the shovel down! the hole is deep enough


?

I am glad Deja Vu was gone....its was a terrible ride to me....much rather have my childhood memories on the Sky Whirl back!
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Postby Ilovthevu' on November 7th, 2008, 2:07 pm
FParker185 wrote:SFGAdv bought and paid for Kingda Ka long before they even broke ground for TTD. Major coaster takes 2-5 years of development.

And someone has to buy prototypes, if everyone else waits for someone else to buy a prototype nothing would ever get built, and also you loose the marketing angle of a unique ride, you just dont go and buy 4 at one time.


To me, some of these newer concepts that were previously made like Batman the Ride, Sheikra, Scream!, and even Riddler's Revenge are rides that don't differ that much from another steel coaster. The only thing I think could not work is Sheikra because of the lifthill being so steep. Can it stand the weight? The thing they did though is have less people per train, but still. I went on it, and it wasn't breaking down, but yet not my homepark, and I wasn't on it a lot at all.

However rides like X, LIM coasters, LSM coasters, and Accelerator coasters make me weary because they were all new technologies at the time. The Flying coaster for B&M was also something completely different than normal. It turns the train in the flying position, and than the harnesses fill up with something (I don't know what.), and they get hard. If someone knows what they do to do that, I would like to know, but that is something else. On the Vekoma version, all the seats lift up, and down. As I'm aware of, both rides aren't that reliable. Superman always seems to have seats broken.

For a backwards ride like Expedition Everest, and the Mummy, I don't really consider that a new technology (the backwards part) because it's used on coasters all the time (the transfer track).

I know you say coasters take 2-5 years, but what about how Dollywood just cancelled their ride for next year.
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Postby Coastermonkey61 on November 7th, 2008, 5:22 pm
FParker185 wrote:put the shovel down! the hole is deep enough


I'm laughing so hard right now. You have no idea.
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Postby Jerrykoala2112 on November 8th, 2008, 8:13 pm
Ilovthevu' wrote:
FParker185 wrote:SFGAdv bought and paid for Kingda Ka long before they even broke ground for TTD. Major coaster takes 2-5 years of development.

And someone has to buy prototypes, if everyone else waits for someone else to buy a prototype nothing would ever get built, and also you loose the marketing angle of a unique ride, you just dont go and buy 4 at one time.


To me, some of these newer concepts that were previously made like Batman the Ride, Sheikra, Scream!, and even Riddler's Revenge are rides that don't differ that much from another steel coaster. The only thing I think could not work is Sheikra because of the lifthill being so steep. Can it stand the weight? The thing they did though is have less people per train, but still. I went on it, and it wasn't breaking down, but yet not my homepark, and I wasn't on it a lot at all.

However rides like X, LIM coasters, LSM coasters, and Accelerator coasters make me weary because they were all new technologies at the time. The Flying coaster for B&M was also something completely different than normal. It turns the train in the flying position, and than the harnesses fill up with something (I don't know what.), and they get hard. If someone knows what they do to do that, I would like to know, but that is something else. On the Vekoma version, all the seats lift up, and down. As I'm aware of, both rides aren't that reliable. Superman always seems to have seats broken.

For a backwards ride like Expedition Everest, and the Mummy, I don't really consider that a new technology (the backwards part) because it's used on coasters all the time (the transfer track).

I know you say coasters take 2-5 years, but what about how Dollywood just cancelled their ride for next year.



I also think that Shuttle Coasters like Deja Vu and Verticle Velocity break down. This year, I saw V2 broken down more than ever. Deja Vu was always and I can see why they got rid of it.
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Postby guitarhero119 on November 8th, 2008, 9:46 pm
Jerrykoala2112 wrote:
Ilovthevu' wrote:
FParker185 wrote:SFGAdv bought and paid for Kingda Ka long before they even broke ground for TTD. Major coaster takes 2-5 years of development.

And someone has to buy prototypes, if everyone else waits for someone else to buy a prototype nothing would ever get built, and also you loose the marketing angle of a unique ride, you just dont go and buy 4 at one time.


To me, some of these newer concepts that were previously made like Batman the Ride, Sheikra, Scream!, and even Riddler's Revenge are rides that don't differ that much from another steel coaster. The only thing I think could not work is Sheikra because of the lifthill being so steep. Can it stand the weight? The thing they did though is have less people per train, but still. I went on it, and it wasn't breaking down, but yet not my homepark, and I wasn't on it a lot at all.

However rides like X, LIM coasters, LSM coasters, and Accelerator coasters make me weary because they were all new technologies at the time. The Flying coaster for B&M was also something completely different than normal. It turns the train in the flying position, and than the harnesses fill up with something (I don't know what.), and they get hard. If someone knows what they do to do that, I would like to know, but that is something else. On the Vekoma version, all the seats lift up, and down. As I'm aware of, both rides aren't that reliable. Superman always seems to have seats broken.

For a backwards ride like Expedition Everest, and the Mummy, I don't really consider that a new technology (the backwards part) because it's used on coasters all the time (the transfer track).

I know you say coasters take 2-5 years, but what about how Dollywood just cancelled their ride for next year.



I also think that Shuttle Coasters like Deja Vu and Verticle Velocity break down. This year, I saw V2 broken down more than ever. Deja Vu was always and I can see why they got rid of it.


now is the hole deep enough? please?!
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Postby onyxhotel08 on November 8th, 2008, 11:47 pm
Don't buy a ride like Deja Vu unless you are willing to commit to spending some time and money taking care of it. what is really dumb is how those programs Six Flags installed on Deja actually worsened the performance of the ride and Silverwood took them out with Aftershock running fine after wards. Why didn't they get rid of Vu after 2006? It ran horribly between 2001-2006 and started drastically improving in 2007 (Silverwood said it was down 2% of the time in 07). Why get rid of a ride that obviously was popular when running and you spent all this time and energy improving its performance. If they had kept Deja I think most of us wouldn't be so hungry for a new thrill coaster that much. We need something major in the future. Don't give us another really-a-family-ride-but-will-market-as-thrilling Dark Knight. Give us another V2. Another Bull. Another Viper.
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Postby saylorman47 on November 9th, 2008, 2:06 pm
onyxhotel08 wrote: Give us another V2. Another Bull. Another Viper.


That would just get SF more into a poophole.
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Postby Jerrykoala2112 on November 9th, 2008, 3:05 pm
onyxhotel08 wrote:Don't buy a ride like Deja Vu unless you are willing to commit to spending some time and money taking care of it. what is really dumb is how those programs Six Flags installed on Deja actually worsened the performance of the ride and Silverwood took them out with Aftershock running fine after wards. Why didn't they get rid of Vu after 2006? It ran horribly between 2001-2006 and started drastically improving in 2007 (Silverwood said it was down 2% of the time in 07). Why get rid of a ride that obviously was popular when running and you spent all this time and energy improving its performance. If they had kept Deja I think most of us wouldn't be so hungry for a new thrill coaster that much. We need something major in the future. Don't give us another really-a-family-ride-but-will-market-as-thrilling Dark Knight. Give us another V2. Another Bull. Another Viper.



It had little capacity......the line moved really slow.
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Postby JordanSDMF on November 9th, 2008, 3:13 pm
saylorman47 wrote:
onyxhotel08 wrote: Give us another V2. Another Bull. Another Viper.


That would just get SF more into a poophole.


Never stopped them before. You are all acting like they JUST went into debt. They have been in debt for as long as I can remember. They might need to go a little deeper in debt to get any chance of getting out of it. They might have to wait a year or 2 before they can even go any deeper, but they might have to. I don't see how they are still adding things to Six Flags parks though. Like SFMM is getting Terminator, and SFGAdv is getting a makeover on Medusa. 3 new Dark Knights entered the company. Evel Knievel at SFSL. The handfull of TH's Big Spins, and other rides like it. El Toro & KINGDA KA (wtf). Goliath at SFOG. Tatsu, X2's makeover, the Superman Ultimate Flights, etc. And I bet the whole SFNOs fiasco didn't help that much. That seemed like it was a huge addition to Six Flags, and would have helped out a lot.
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Postby onyxhotel08 on November 10th, 2008, 7:55 pm
The major parks in the chain seem to be Magic Mountain, Great America and Great Adventure. Two of those already have equally impressive stand-out rides. We have Raging Bull and V2. Two great coasters but both are over 5 years old and only Raging Bull was anything special due to it being the first B&M hyper or whatever. I think we need something like Tatsu or El Toro. I can accept we will never get an X2 or Kingda Ka but we need something a bit more special in the coming years. That is why I can wait. I want to wait for something different. Not another Batman or Bull. If we can get a flyer like Tatsu that would rock. Not another Superman.
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Postby saylorman47 on November 10th, 2008, 9:47 pm
We will never get another flyer. Two in one park?
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Postby onyxhotel08 on November 10th, 2008, 10:31 pm
I don't think two of anything in one park is too much. Just like two wooden coasters is perfectly fine. Superman is ok but it is a bit unoriginal and in a poorly planned area of the park. If, for whatever reason, they decide to one day take down Whizzer or something that is a great spot for a flyer. A flyer with a more unique design and slightly faster. Maybe we won't get a Tasu-like flyer. I just think we would have been better off with a New England-type Superman better. Why it is STILL so crowded on HOT summer days is beyond me. Don;t get me wrong. I love Superman and all but they were so lazy with the layout/design.
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Postby Coastermonkey61 on November 11th, 2008, 10:23 am
You see more than one wooden roller coaster in many parks because wooden coasters are one of the two main categories of coasters. You have wood or steel. Comparing a wood roller coaster to a flying coaster is a bad comparison.

Superman was supposed to go where Whizzer is but fan uproar made them move it to where it is now.

Of course the layout is lazy, it's a clone coaster. GAm has three of them (you could almost argue 4 with Ragin' Cajun), and none of them have a mindblowing layout. It's because they need to be recreated elsewhere.

And of course GAm would be better off with a New England Superman, it's the best roller coaster in the world. It's also completely different from a flying coaster, takes up a lot of space which GAm doesn't have, and also makes GAm have two hypercoasters, which brings us back to point #1
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Postby rcoaster on November 11th, 2008, 1:43 pm
^ More than 3..
Batman
Superman
Demon
V2 (used to be)
The Dark Knight- Which has already been an existing layout
Whizzer used to be a clone, a while back ago.

I believe that the park would've been alright keeping Deja Vu, but that's what I think and I don't have any knowledge behind my thought except that it has a greater reliability and if Silverwood fixed it, we would be able to. Deja Vu brought more amusement to our park, and every time it was open, there was a big line to it. I am upset that Deja Vu's foot print is going to a water ride, but my guess is that Splashwater's footprint will house a new roller coaster possibly. The two areas are switching spots in terms of the type of an attraction.

Deja Vu did have some problems being a prototype and all, but prototypes are what bring people in. X (*X2*) was a prototype, and yes it had problems. But what did Six Flags attempt to do to get rid of those problems? They invested in fixing the problems and recreating the ride. It worked. SFGAm will get what deserves soon, and what it deserves is what we want. Let's move on from Deja Vu as we have with previous roller coasters and open our eyes to the future of Six Flags. A major roller coaster take 2-5 years to plan? Well... How lond did we have Shapiro for> I would expect something big soon.
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Postby JordanSDMF on November 11th, 2008, 5:32 pm
^I agree
I also think that they need to stop putting so many clones in Six Flags. V2 and Deja Vu were ok, because they were more of a type of roller coasters. The only way to really manipulate V2 was to add another twist. It's more of a type of roller coaster as well. Batman is as well ok. I think it is the best clone out there.

Superman was a bad idea. It's too, well, the same as everything. Superman could have been something huge and new, but it's another superhero roller coaster, with another compact layout. I like layouts of roller coasters that go out of the little space it has. Like you know Air? I don't think there looked like there was any room for it, but it goes out into the midway, and I think thats cool for the bystanders, and the ride.

As for Demon, I honestly hope it goes soon. It's getting old, shaky, and turning into Shockwave almost. I used to like riding it, but at FF I rode it 3 times in a row, and I had neck pains from the corkscrews for a week. The drop is fun, but it's a little sudden and shaky. It's another old Arrow, and no one rides it, and it's just not fun.

People argue Whizzer or American Eagle should go, but seriously? If those go, I have no hope for Six Flags. Whizzer is the only big family roller coaster left in Six Flags, and on of the only of its kind left in the world. And American Eagle is just amazing. I hope they keep it up. Maybe get new trains, fix up some of the structure. It's in my mind one of the best roller coasters in the park. They just totally screwed the entrance when they made Wiggles World, and not a lot of people know where it is.



OHHH NOOOOO, this totally went off topic.
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Postby DejaVu2001 on November 11th, 2008, 5:43 pm
JordanSDMF wrote:Whizzer is the only big family roller coaster left in Six Flags, and on of the only of its kind left in the world.

Only one left in North America. Zambezi Zinger from Worlds of Fun was moved and is operating in Columbia as "Broca".
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