a lot of the rides and paths and theming is inacurate. that's the problem with RCT. any recreations using a program with a low level of control such as RCT are going to end up more as interpretations of reality as opposed to reflections of reality.
really, the only thing you can do is try it yourself if you don't like other people's jobs.
I don't have a detonator; its on a timer.
A countdown timer?
No, a count-up timer. It goes from one to explode.
My Raging Bull is pretty good. I need to adjust the figure 8 at the end though. I got American Eagle almost done. I'm working on the barrel on it. Ragin Cajun is done. I forgot if I saved Superman. And I'm going to start Whizzer soon. V2 is a piece of cake. Deja Vu is strange.. My hardest will be Batman because I don't know the layout too well.
http://themeparkcritic.com/scripts/profile/ViewProfile.asp?ViewID=2909 A furious storm once roared `cross the sea, catching ships in its path, helpless to flee. Instead of a certain and watery doom, the winds swept them here to Typhoon Lagoon!
I dont think this looks very impressive but I can't really crack on it cos thats probably pretty close to the best you can do of recreating SFGAm on RCT3. I haven't got the game cos I really don't feel like blowing $40 on this game. I won't be able to truly judge until I get the game.
RCT isnt free lance. there are limitations. so when recreating a theme park. you have to alter it somewhat to make it work. even if it doesnt look just right.