It wasnt fixed because it costs money and people dont really care whether or not it works. I assume a majority of the LIMs burned out so they turned the whole set off. I doubt it will ever be fixed because it always gets a line even with it not turned on so people still enjoy it evidently. I hope this has answered your questions.
-Remember there's nothing but air beneath the chair.
I will ride V2 with or without the holding break. It is such a rush sitting in the back seat zooming down the back spike and through the station. Although, this summer, I will head up to Valleyfair in MN to get on Steel Venom which still uses the holding break.
I miss the holding brake, always though that was a cool part of the ride. I remember SFWoA/Geauga Lake's Impulse always running without the holding brake working to towards the end. Does anybody else know if the holding brake is operating at SFDK, Dorney Park or Valleyfair? Or have all parks abandoned this feature. I would imagine the parks save a pretty good amount of money by not having it.
Long story short, yes, but it had more to do with the train than the ride itself. If the park wants it to work it can, but it puts undue stresses on the train, the structure and it costs a fortune in electrical bills
Favorite Wood Coasters: The Voyage, El Toro, Thunderhead, Balder Favorite Steel: Expedition GeForce, SFOG Goliath, Olympia Looping Coasters Ridden:Steel: 550, Wood: 147, Total: 697
For the record, the reason that the holding brake isn't operating because the LIMs simply do not work anymore, or a "burnt out," isn't true. They are merely turned off, as it produced extreme stress on the trains. The current train on V2 is actually its second train, as the stress on the seats' backs' were unrepairable and weren't as safe as the park would have liked them to be.
SFMW seems to have gotten the best deal with their Impulse Coaster. Ignore local zoning restrictions? Fine, we'll just make you redesign it into I dunno what the hell that is, but it looks awesome. I miss the back spike LIM, but if it keeps the ride working, you do what you've got to do. Wish they could have found a way to keep Deja Vu.